“ | Obeying command. | ” |
Bio[]
- Original Counterpart:
After an evil human faction took him and performed modification experiments upon him, B-52 re-emerged as a merciless killing machine. He possesses great power and is utterly obedient to whatever "Master" he is programmed to follow.
When injured or being studied, he is immersed in a massive petri dish to rest.
Food Introduction[]
Don't let the colors of a B-52 fool you! They might look harmless and pretty but drinking too much just might blow you up!
Other Info[]
How to Acquire[]
- Events
- Memory Shop
Associated Events
- Silver Overflow
- Past Echoes
- Mountain High
- Plentiful Pear Blossoms
- One in a Million
- Honey Taste Buds
- Mountain Goat
- Drunken Clarity
- Windrider Spell
- Candy Knocking
- Rare As Jade
- Drunk with Laughter
- Golden Sketch
- Ink Plum Guide
- Willing Wanderer
- Word and Deed
- Thin and Crisp
- Pearlescent Splendor
- Pre-dawn Hullabaloo
- Tapping Jade and Ice
- Sunbathed Frost
- Hangover Memories
- Strong Wine, Lush Flowers
- A Book by Its Cover
- Rarefied Melody
- Pictures in Snow
- Drums of Peace
- Spring Struggle
- High Nest Out of the Wind
- Just Suddenly
- Scorched Stone
- Trail of Dust
- Drinks with a View
- Smooth Sailing Ahead
- Mountain Ridge Peace
- Frosty Pine Brilliance
- Joyous Celebration (October 2024)
- Rosy Snow, Glowing Pines
- Snow Flurry
- Lucky Dragon Year
- Mountains Beyond
- Serenity in the Downpour
Initial Stats[]
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3093 |
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152 |
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21 |
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685 |
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1240 |
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1630 |
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1600 |
Skills[]
blue = lvl 1
red = max lvlVoice Lines[]
JP | CN | ||
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Contract | Target capture, switch to analysis mode, target identity confirmation, target definition: Master Attendant. Hello, Master Attendant. I am your food soul, B-52. Nice to meet you. | ||
Log In | Welcome back, Master Attendant. Awaiting orders. | ||
Ice Arena | Increasing feet' friction can help Attendant to keep balance...... Huh? Attendant, my body can't control your balance, if you need a hug, you can directly order a command. | ||
Skills | Target locked on. | ||
Ascend | Body upgrading, please wait. | ||
Fatigue | The body's energy is about to be consumed, the body's energy is about to be consumed. Entering sleep mode. | ||
Recovering | Charging, please wait. | ||
Team Formation | Annihilate mode, start. Targeting enemies. | ||
Knockout | The self-detonation program has started in five, four, three, two... | ||
Notice | Adding the right amount of salt, sugar and a single egg. Then add some oil into the frying pan...I followed the instructions, why doesn't it work? | ||
Idle 1 | Scanning area, activated. The Master Attendant is not within the designated area, and in conclusion he must have gone out...Entering sleeping mode. | ||
Idle 2 | Sleep mode, activated. | ||
Idle 3 | The program is starting, please wait. | ||
Interaction 1 | Lying? Wrong instruction. Apologies, Master Attendant, but B-52 doesn't have this function for the time being. | ||
Interaction 2 | Executing orders is the value of my existence. | ||
Interaction 3 | The program has not yet defined the instruction. | ||
Pledge | Order coding is done. Please don't touch the body during saving...... Warning, warning, body over-heat, body over-heat. Suggesting Attendant not to use similar words, these words are easy to cause my body to overheat, and damage my body. Reason... Unknown. | ||
Intimacy 1 | Target analyzing, Attendant, target's heartbeat rate increasing rapidly, enter emergency mode, target's face muscle temperature increasing, determining as human status, blushing—— Attendant, why do you harm my body in purpose. | ||
Intimacy 2 | Memory has many definitions, among which one is the carrier of the human soul. Attendant, you say that I exist in your memory. Could that be defined as my having an independent soul, which would be an independently existing entity? | ||
Intimacy 3 | I live to carry out commands. If there is no command, I cannot exist. Launching default self-destruct program... Warning. Warning. Program error. The system's third law: No self-harm. Searching for optimal system repair solution... Attendant, please confirm, shall I reset the meaning of my existence to be you? | ||
Victory | The Master Attendant's instruction has been completed. Awaiting next instruction. | ||
Defeat | Entering sleeping mode in five, four, three, two... | ||
Feeding | Target analyzing, conclusion, food. I'm sorry, the mechanical body can't... Umm? Umm......? |
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This story has not been released yet! More details will be added once it has. |
I. TBA
TBA
II. TBA
TBA
III. TBA
TBA
IV. TBA
TBA
V. TBA
TBA
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Togi Node I - Atk Spd | |
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In battle, boosts your ATK (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%). |
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In battle, if own HP is above 70%, boosts own ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) |
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In battle, own max HP is lowered 30%, boosts own ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) |
Togi Node II - HP | |
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After casting basic skill, if own HP is above 70%, then restores (5, 6, 8, 10, 12, 14, 17, 20, 24, 30) pts Energy for self |
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After casting basic skill, if own HP is above 70%, then raises own atk speed (7%, 9.2%, 11.7%, 14.2%, 16.9%, 19.8%, 23.4%, 27.8%, 33.2%, 40%) for 3s |
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After casting basic skill, if own HP is above 70%, then deals (10%, 13%, 17%, 21%, 25%, 29%, 35%, 41%, 49%, 60%) ATK as dmg per sec to all enemies, lasting 3s |
Togi Node III - Attack | |
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After casting an energy skill, for 5s raises ATK for all allies (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%), also deals (52%, 69%, 88%, 106%, 126%, 148%, 175%, 209%, 249%, 300%) ATK as dmg to the lowest HP enemy (15s CD) |
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After casting an energy skill, for 5s gives CC immunity to all allies , also deals (52%, 69%, 88%, 106%, 126%, 148%, 175%, 209%, 249%, 300%) ATK as dmg to the lowest HP enemy (15s CD) |
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After casting an energy skill, for 8s raises own ATK (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%), also deals (52%, 69%, 88%, 106%, 126%, 148%, 175%, 209%, 249%, 300%) ATK as dmg to the lowest HP enemy (15s CD) |
Togi Node IV - Crit Rate | |
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Boosts ATK for all allies (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%). After casting skill, makes two random allies invincible for 2s. |
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Boosts ATK for all allies (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%). After casting skill, reduces energy for all enemies (5, 6, 8, 10, 12, 14, 17, 20, 24, 30) pts. |
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Boosts ATK for all allies (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%). After casting skill, boosts all dmg dealt by two random allies (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%), lasting 4s. |
Togi Node V - Atk Spd | |
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CC immunity for self. When own HP is over 70%, all allies' ATK are boosted (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%). |
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CC immunity for self. When any ally makes a basic atk, also deals (14%, 18%, 23%, 28%, 33%, 39%, 46%, 55%, 66%, 80%) of that ally's ATK as dmg to a random enemy. |
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CC immunity for self. When own HP is over 70%, all allies recover (211, 278, 352, 426, 507, 594, 702, 836, 998, 1200) HP every 3s. |