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Obeying command.

Bio

Original Counterpart:

After an evil human faction took him and performed modification experiments upon him, B-52 re-emerged as a merciless killing machine. He possesses great power and is utterly obedient to whatever "Master" he is programmed to follow.

When injured or being studied, he is immersed in a massive petri dish to rest.

Food Introduction

Don't let the colors of a B-52 fool you! They might look harmless and pretty but drinking too much just might blow you up!

Other Info

How to Acquire

Associated Events

Initial Stats

Power.png Soul Power 3093
Attack.png Attack 152
Defense.png Defense 21
Health.png HP 685
Crit. Rate.png Crit Rate 1240
Crit. Damage.png Crit Dmg 1630
Attack Speed.png Atk Spd 1600

Skills

Target Locked Basic Skill
Skill-B-52 (SP)-Normal.png B-52 locks onto a target and sacrifices 15% of his current HP to deal two hits of 40% (80%) ATK as damage to all enemies, while also boosting his ATK by 15% (35%) for 3 seconds.
Annihilation Command Energy Skill
Skill-B-52 (SP)-Energy.png B-52 initiates Annihilation mode, dealing 40% (80%) ATK as damage to all enemies, plus 442 (5746) extra damage, while also boosting attack speed by 15% (35%) for all allies for 4 seconds.
Recharge Mode Aura Lvl
Skill-B-52 (SP)-Aura.png B-52 recharges his teammates, restoring 1 (5) points of Energy and 20 (260) HP per second for all allies. This effect cannot be dispelled.

blue = lvl 1

red = max lvl

Voice Lines

JP CN
Contract Target capture, switch to analysis mode, target identity confirmation, target definition: Master Attendant. Hello, Master Attendant. I am your food soul, B-52. Nice to meet you.
Log In Welcome back, Master Attendant. Awaiting orders.
Ice Arena Increasing feet' friction can help Attendant to keep balance...... Huh? Attendant, my body can't control your balance, if you need a hug, you can directly order a command.
Skills Target locked on.
Ascend Body upgrading, please wait.
Fatigue The body's energy is about to be consumed, the body's energy is about to be consumed. Entering sleep mode.
Recovering Charging, please wait.
Team Formation Annihilate mode, start. Targeting enemies.
Knockout The self-detonation program has started in five, four, three, two...
Notice Adding the right amount of salt, sugar and a single egg. Then add some oil into the frying pan...I followed the instructions, why doesn't it work?
Idle 1 Scanning area, activated. The Master Attendant is not within the designated area, and in conclusion he must have gone out...Entering sleeping mode.
Idle 2 Sleep mode, activated.
Idle 3 The program is starting, please wait.
Interaction 1 Lying? Wrong instruction. Apologies, Master Attendant, but B-52 doesn't have this function for the time being.
Interaction 2 Executing orders is the value of my existence.
Interaction 3 The program has not yet defined the instruction.
Pledge Order coding is done. Please don't touch the body during saving...... Warning, warning, body over-heat, body over-heat. Suggesting Attendant not to use similar words, these words are easy to cause my body to overheat, and damage my body. Reason... Unknown.
Intimacy 1 Target analyzing, Attendant, target's heartbeat rate increasing rapidly, enter emergency mode, target's face muscle temperature increasing, determining as human status, blushing—— Attendant, why do you harm my body in purpose.
Intimacy 2 Memory has many definitions, among which one is the carrier of the human soul. Attendant, you say that I exist in your memory. Could that be defined as my having an independent soul, which would be an independently existing entity?
Intimacy 3 I live to carry out commands. If there is no command, I cannot exist. Launching default self-destruct program... Warning. Warning. Program error. The system's third law: No self-harm. Searching for optimal system repair solution... Attendant, please confirm, shall I reset the meaning of my existence to be you?
Victory The Master Attendant's instruction has been completed. Awaiting next instruction.
Defeat Entering sleeping mode in five, four, three, two...
Feeding Target analyzing, conclusion, food. I'm sorry, the mechanical body can't... Umm? Umm......?



Food Souls

Strength Icon.png Strength
Magic Icon.png Magic
B-52 (SP).png
B-52 (SP)

Main

Sprite

Sprite Animations

Normal

Other

Backgrounds

Long Bao Chibi 1.png This story has not been released yet! More details will be added once it has.


I. TBA

TBA

II. TBA

TBA

III. TBA

TBA

IV. TBA

TBA

V. TBA

TBA

Normal Nodes
Attack.png Attack 288
Defense.png Defense 66
Health.png HP 2153
Crit. Rate.png Crit. Rate 6334
Crit. Damage.png Crit. Damage 9120
Attack Speed.png Attack Speed 4940
Normal Node Details
Node Stat Boost
1
2
3
4
5
6
7
8
9
10
11
TBA
Artifact-B-52 (SP).png
Artifact Icon-B-52 (SP).png
Togi Node I - Atk Spd
Antler Togi.png In battle, boosts your ATK 9.9%.
Striped Togi.png In battle, if own HP is above 70%, boosts own ATK 5.2%
Bushy Togi.png In battle, own max HP is lowered 30%, boosts own ATK 5.2%


Togi Node II - HP
Antler Togi.png After casting basic skill, if own HP is above 70%, then restores 5 pts Energy for self
Striped Togi.png After casting basic skill, if own HP is above 70%, then raises own atk speed 7% for 3s
Bushy Togi.png After casting basic skill, if own HP is above 70%, then deals 10% ATK as dmg per sec to all enemies, lasting 3s


Togi Node III - Attack
Antler Togi.png After casting an energy skill, for 5s raises ATK for all allies 5.2%, also deals 52% ATK as dmg to the lowest HP enemy (15s CD)
Striped Togi.png After casting an energy skill, for 5s gives CC immunity to all allies , also deals 52% ATK as dmg to the lowest HP enemy (15s CD)
Bushy Togi.png After casting an energy skill, for 8s raises own ATK 8%, also deals 52% ATK as dmg to the lowest HP enemy (15s CD)


Togi Node IV - Crit Rate
Antler Togi.png Boosts ATK for all allies 3.5%. After casting skill, makes two random allies invincible for 2s.
Striped Togi.png Boosts ATK for all allies 3.5%. After casting skill, reduces energy for all enemies 5 pts.
Bushy Togi.png Boosts ATK for all allies 3.5%. After casting skill, boosts all dmg dealt by two random allies 8%, lasting 4s.


Togi Node V - Atk Spd
Antler Togi.png CC immunity for self. When own HP is over 70%, all allies' ATK are boosted 8%.
Striped Togi.png CC immunity for self. When any ally makes a basic atk, also deals 14% of that ally's ATK as dmg to a random enemy.
Bushy Togi.png CC immunity for self. When own HP is over 70%, all allies recover 211 HP every 3s.

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