“ | This world will ultimately be mine. | ” |
Bio[]
Reincarnated from the Xuanwu Emperor, who sealed himself within the mountain-river array, he has some of Xuanwu's memories, but he has forgotten his former companions. He only remembers his ambition to rule the world and to protect the Light Kingdom. He is unhappy at being seen as Xuanwu, but he approves of the things Xuanwu did and has a certain sympathy for the comrades who lost their monarch.
Food Introduction[]
There is not yet a final conclusion as to the origins of baijiu. Han, Tang, and Song dynasty periods have all be the subject of study, and subsequent periods have seen a gradual diversification in the craft of distilling this spirit. Not only is there a long and storied history, but also a unique and rich cultural life attached to it. In the past, Chinese baijiu has been called "shaojiu" (burning liquor), "gaoliangjiu" (sorghum liquor), and "baiganjiu" (white dry liquor), but now is officially designated as "baijiu" or "white liquor". Baijiu is colorless and has a unique flavor, with various and ample layers of sweet, bitter, spicy, and astringent flavors depending on the method of distilling.
Other Info[]
How to Acquire[]
Associated Events
- Clarion Stardom
- Sunbathed Frost
- Banners Abounding
- Precious Relic
- Bright Times
- Tipsy Face
- Drunken Revelry
- Lasso the Moon
- Mellow & Elegant
Initial Stats[]
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2904 |
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135 |
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22 |
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633 |
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1523 |
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1345 |
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1612 |
Skills[]
blue = lvl 1
red = max lvlVoice Lines[]
JP | CN | ||
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Contract | Oh? You're my Fated One? You've actually got much more pluck than I imagined. | ||
Log In | You're back? Well what took you so long? | ||
Ice Arena | This is quite the place for storing liquor. | ||
Skills | Unite the world! | ||
Ascend | Hm. Well done indeed. | ||
Fatigue | Ugh... I have a little headache. Come here. Let me lean against you. | ||
Recovering | Quiet. Pipe down. I'll be with you again once I've rested. | ||
Team Formation | You need me for such a trifling matter? | ||
Knockout | If my loyal servants can't get away unscathed, then what am I... still doing in this world? | ||
Notice | The food is ready. Take your time though. What are you in such a hurry for... | ||
Idle 1 | When you do something, as long as you have no regrets and know you're in the right, there's no need to take to heart those who judge you after the fact. | ||
Idle 2 | I'm the one who made the decision, so I should also be the one to take the blame. | ||
Idle 3 | Even if they've forgotten, all that they did for the good friend in their memory is still worthy of honor. | ||
Interaction 1 | Perfect timing. Take a look at my landscape painting with me. | ||
Interaction 2 | While I'm alive, I'll guard the land, expand its territories, and pacify its borders. If I die, I'll become a martyr spirit, protecting my homeland for all eternity. | ||
Interaction 3 | Hm? Behave yourself... | ||
Pledge | Everyone has countless pasts, each containing those we hated, resented, loved, and respected. I don't remember who they were anymore, or where they came from. But, as long as my future will have you in it, my purpose remains clear. | ||
Intimacy 1 | Attendant... Do you perhaps underestimate how much of my mind you occupy? Did you think... I wouldn't notice your little action? | ||
Intimacy 2 | I can attempt to paint the whole of this land, but your profile... try as I might, I can't seem to capture it. | ||
Intimacy 3 | Oh! ...You... You don't normally take such liberties with others, do you? | ||
Victory | Hmph. Hopeless wretches. | ||
Defeat | A loss is a loss. | ||
Feeding | Ah, this will go good with a drink. |
Skins
Frosted Maple | |||||||
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Spring Brocade |
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This story has not been released yet! More details will be added once it has. |
I. TBA
TBA
II. TBA
TBA
III. TBA
TBA
IV. TBA
TBA
V. TBA
TBA
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Togi Node I - Atk Spd | |
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In battle, boosts your Crit Rate (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%). |
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In battle, boosts your Atk Spd (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%). |
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In battle, boosts own ATK (2.6%, 3.4%, 4.4%, 5.3%, 6.3%, 7.4%, 8.7%, 10.4%, 12.4%, 15%). |
Togi Node II - HP | |
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Boosts own skill dmg (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%). Every 10s, boosts own ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%), lasting 3s. |
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Boosts skill dmg of highest-ATK ally (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) and restores (5, 6, 8, 10, 12, 14, 17, 20, 24, 30) pts of energy to him/her every 10s. |
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Boosts skill dmg of highest-ATK ally (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%). Every 10s deals (35%, 46%, 58%, 71%, 84%, 99%, 117%, 139%, 166%, 200%) ATK as dmg to the farthest enemy unit. |
Togi Node III - Attack | |
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Upon casting a skill, boosts own ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) for 5s and dispels any debuffs from all allies (5s CD for dispel effect). |
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Upon casting a skill, boosts own ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) for 5s and dispels any buffs from all enemies (5s CD for dispel effect). |
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Upon casting a skill, boosts own ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) for 5s and makes all allies invincible for 3s (5s CD for invincibility effect). |
Togi Node IV - Crit Dmg | |
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Basic atks of self and highest-ATK ally have a 50% chance of dealing extra (17%, 23%, 29%, 35%, 42%, 49%, 58%, 69%, 83%, 100%) ATK as dmg to the nearest enemy. |
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Basic atks of self and highest-ATK ally have a 50% chance of dealing extra (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) ATK as dmg to the three farthest enemies. |
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Basic atks of self and highest-ATK ally have a 50% chance of dealing extra (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) ATK as dmg to all enemies. |
Togi Node V - Crit Rate | |
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All allies are immune to charms. Any ally casting an energy skill will deal (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) ATK as dmg to all enemies and boost skill dmg (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) for all allies, lasting 4s (5s CD for this effect). |
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All allies are immune to charms. Any ally casting a basic atk will have a 20% chance of dealing (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) ATK as dmg to all enemies and boost basic atk dmg (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) for all allies, lasting 4s (5s CD for this effect). |
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All allies are immune to charms. Any ally casting a crit strike will deal (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) ATK as dmg to all enemies and boost attack speed (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) for all allies, lasting 4s (5s CD for this effect). |