Description

A Fallen Angel born from people's various hopes and illusions. It is imprisoned by something for unknown reasons.

Skills

Meditation Room Permanently lowers skill damage received by 30%.
Random Diary Deals damage to the 3 nearest enemies and stuns them (can dispel).
Rhapsody Deals damage to all enemies and reduce their energy 50 pts.
Delusionism Deals instantaneous massive damage to all enemies. If target HP is below 30%, they will be killed directly.
Idle Dream As time progresses, Dreamer’s ATK and DEF will greatly increase (unable to dispel).

Pre-Battle Blessing

Revived Souls
Icon-Blessing1.png
Free revive every time
Crazy Flames
Icon-Blessing3.png
100% crit. for all Food Soul attacks
Invincible Fortress
Icon-Blessing3.png
Damage taken by your Food Souls is reduced by 30%
Light Speed
Icon-Blessing4.png
Increases energy recovery rate
Free 30 Sprite-Magic Crystal.png 30 Sprite-Magic Crystal.png 30 Sprite-Magic Crystal.png

Disaster Handbook

Interface-Disaster Handbook.png

Recommended Food Souls

Recommended Fallen Angels

Food Sould that lower DEF percentage are recommended.

Strategy Tips

You need You DON'T need You may or may not need
Team cleanser in the backmost or 2nd to backmost position (healer for many) Enemy Dispel Defender

Team Template

Healer Strength/

Magic

Strength/

Magic

Strength/

Magic

Strength/Magic/

Defender

Utility AOE Healing,

team cleanse

Damage,

team cleanse

Damage Damage Damage, basic attack protection
Fallen Angel Speed Speed or Attack Speed or Attack Speed or Attack Speed or Attack or HP

Blessing recommendation

  • 100% Crit - if need score boost to reach reward tiers in Handbook
  • Free Revive - default for many

Healer (1 unit)

  • The source of team cleanse for many to combat the boss's stun effect: Deals damage to the 3 nearest enemies and stuns them (can dispel).
  • Keep in mind the boss inflicts 50pt energy drain to the team. This will make tram survival much harder for those with Healers at lower speed and weaker healing on basic skill. This is especially a problem considering Dreamer’s frequent AOE damage and self attack buff.

Team Cleanse options (recommended)

    • Provides team cleansing AND team damage boost
    • Problematic to use at lower ascension: 0 healing on basic skill, base speed mediocre, energy skill healing stunted by Dreamer’s energy drain
    • Mainly used by players with her at high ascension (3*+) and highly enhanced speed FA with the team at high base HP, beginners should use only if they do not have other options for team cleansing
    • Excellent source of team healing, survival essentially a nonissue
    • Advanced players may consider other Healers that provide damage boost for the team
    • Provides team cleansing as well as plentiful AOE team healing from basic and energy skill
    • SLOW; may require another source of team cleansing or team healing due to her low base speed
    • Advanced players may consider other Healers that provide damage boost for the team

Alternative options

  • These options should only be considered if:
    (1) You have another source of team cleansing through a Strength/Magic Food Soul and/or you have 0 healers that provide team cleansing.
    (2) The healer listed below can heal enough so that the team lasts to the end of battle.
  1. (with T4+ Artifact)
    • Provides skill damage boost at t4
    • Well-rounded amounts of team healing
  2. (with T5 Artifact)
    • Provides unique team damage boost at t5, frequently invincibility with the help of other nodes
    • Provides team speed, attack boost to 1 unit
    • 0 healing on basic skill may pose problems with team survival
    • Good team healing as well as 20% damage boost to the team on energy skill
    • Deals damage on basic skill, defense break a bonus albeit not that significant overall with only a 15% defense break
    • 0 healing on basic skill may pose problems with team survival
  3. Any healer that heals decently, refer to the potential options from the Healer guide

Strength/Magic (3 or 4 units)

  • Overall, use whatever Food Souls that do the most amount of damage. There are some caveats for 1 or 2 of your slots depending on what you have.

Utility

1.

  • If you have been using Beer for past Disasters, he is once again relevant for this one.
  • He will perform especially well considering Dreamer’s perma 30% skill damage reduction and 50pt energy drain, making basic attack contribution far more significant.

2. Team Cleanser

  • They MUST be in the 2nd to the backmost position in order for them to perform team cleanse. If they are a part of the 3 Food Souls that Dreamer stuns, they aren’t doing their jobs.
  • If you want to use a Strength Food Soul for team cleansing, your team should NOT have a Magic Food Soul or a second Healer; otherwise, the Food Soul will get stunned and not be able to do its job. 
  • Food Soul options

3. Stun immunity

  • Currently, the only relevant Food Soul that can provide any form of stun immunity is to himself at T3 upon using a skill.
  • There are future artifacts that provide this utility but they are currently unavailable in the Global server.

4. Team healing

  • If the healer in the team may struggle to heal everyone, Food Souls that provide team healing through skills may help to mitigate survival issues.
  • Keep in mind this source of healing will not be reliable considering the energy drain Dreamer does.
  • Options: ,

Defender (0 or 1 units)

  • A Defender is likely unnecessary for veteran players. However, lower level players may benefit from one if the Food Souls do not have the base HP to keep up with Dreamer's constant AOE hits and basic attacks.
  • The Defender should be given HP FA, Attack FA if the Defender does not need the extra HP to survive. Defense FA is likely unhelp here due to Dreamer's frequent AOE attacks.
  • Self-healing Defenders are highly recommended for the situation, especially considering newer players’ healers will have trouble keeping up:

Other gimmicks

  1. Permanently lowers skill damage received by 30%
    • Overall, it would just make it harder for the average player to reach tier goals in the handbook. There is no real need to work around it
  2. Deals damage to all enemies and reduce their energy 50 pts.
    • This effect will be problematic to those who depend on timing link skills in battle.
    • Healers may not be able to heal as reliably due to energy drain taking away from their energy skill, a major source of team healing for those whose healers may not be as fast.
    • Otherwise, just means less damage to the boss for many (unless you use Beer).
  3. As time progresses, Dreamer’s ATK and DEF will greatly increase (unable to dispel).
    • The attack increase may be problematic for lower level players whose Food Souls do not have decent hp due to lower level and ascension. Issue addressed in the Healer/Defender section.
    • The defense increase is not significant enough where it warrants a defense break Food Soul (like Bamboo Rice) unless you would already be using it regardless.

Gallery

Notes

  • To unlock the Dreamer's Icon, damage requirement is 22,000,000. This is higher than most other disasters.
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