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To the victor go the spoils. The world is such a game.

Bio[]

Grass Jelly seems like a gentle, soft-spoken, and harmless young lady. Dressed in oriental attire with a twist of modern fashion, she is always sunny-eyed and cheerful. Grass Jelly is a fan and collector of all types of games—and she even creates her own. Her exact age is unknown, but she was once the Food Soul of an immortal who lived atop a mystical mountain. She has the ability to manipulate space itself, and after leaving the mountaintop, she began using this ability to create her own gamified micro-dimensions, where she makes the rules. She likes to reward the winners and punish the losers, and according to legend, whoever wins her games will receive a gift from the ancient immortal.

Food Introduction[]

Grass jelly is a traditional dessert that originated in the regions of Fujian, Minnan, and Taiwan. The refreshing medicinal herb Mesona chinensis is cooked to form a smooth jelly. Peanuts, tapioca pearls, or red beans can be added for extra flavor, and sweetened coconut milk or honey can then be added to form a juicy base. The final dessert is cool and refreshing, making it a welcome addition to any summer day. Nowadays, grass jelly has also become popular in Japan and Southeast Asia.

Other Info[]

How to Acquire[]

Associated Events

Initial Stats[]

Power Soul Power 2938
Attack Attack 132
Defense Defense 24
Health HP 650
Crit. Rate Crit Rate 1622
Crit. Damage Crit Dmg 1672
Attack Speed Atk Spd 1233

Skills[]

Spatial Turbulence Basic Skill
Skill-Grass Jelly-Normal Grass Jelly manipulates the energy of space, boosting her ATK by 30% (70%) for 4 seconds, while also granting herself 35 (55) energy.
Grass Jelly Dice Energy Skill
Skill-Grass Jelly-Energy Grass Jelly tosses her grass dice at 4 random enemies, dealing 100% (180%) of ATK as damage, plus 300 (3900) bonus damage.
Super Grass Jelly Dice Link Skill
Skill-Grass Jelly-Link Grass Jelly tosses her grass dice at 4 random enemies, dealing 120% (220%) of ATK as damage, plus 330 (4290) bonus damage. Unknown

blue = lvl 1

red = max lvl

Voice Lines[]

JP CN
Contract The game... begins.
Log In How about playing a new way today?[1]
Ice Arena How'd you know that adding ice to grass jelly is the best way to beat the summer heat?
Skills Just try and escape from the world I created!
Ascend A new way to play? Sounds fun!![2]
Fatigue Mango Pomelo Sago's game is so amazing, but if you're not careful... it's too much... ZZZ...[3]
Recovering Don't rush. Let me rest a while.[4]
Team Formation Don't worry, I've always got a trick up my sleeve.[5]
Knockout Oh no, I must have slipped up somewhere.[6]
Notice Eh? There must be a bug in the game, so I'm not playing anymore. Next time I'll just order you some take-out.
Idle 1 While you are relaxing, your opponents are doing their best to beat the next stage.[7]
Idle 2 Not everything in real life should be taken so seriously, not to mention in games! But my Attendant... is seriously cute.[8]
Idle 3 Even the best game is just an empty shell if nobody's playing... If you don't tighten up, I might just redecorate this place... So come back soon, Attendant.[9]
Interaction 1 Are you sure you want to take this step? Hm... Okay. Your courage in the face of repeated defeats is commendable, but you might want to change your approach and come up with some new strategies.
Interaction 2 You're a big fish in a small pond. A game must be challenging for it to be fun.[10]
Interaction 3 If you don't want to follow my rules in the game, then go ahead and make your own!
Pledge All possessions are temporary, but memories with friends will last a lifetime. Today, I finally got what I've been waiting my whole life for. Let's explore and have tons of fun together from now on, Master Attendant![11]
Intimacy 1 It's not as difficult as you think. Give me your hand and I'll teach you.
Intimacy 2 Master Attendant, you can't bribe the rule-maker here... But since it's you, I can lower the difficulty a bit.
Intimacy 3 Oh, you won?! Great, what prize do you want? Wait, wait, wait... I said "prize", so why are you staring at me like that?
Victory It's over? But I'm not done having fun yet!
Defeat Calm now, calm yourself. Let the medicinal herbs ease the pain of defeat.[12]
Feeding You sent me more toys to play with? And this time you'll stay to play with me? Well, you sure are determined.[13]

Skins

Spring Gathering
Skin-Grass Jelly-Spring Gathering

Icon-Skin-Grass Jelly-Spring Gathering

It's the lunar new year, so naturally we have to invite everyone over. After all, some games are only fun when there's lots of people~
— Grass Jelly
Spring Leisure


Notes

  1. CN Log In: Let's play something new, how 'bout it?
  2. CN Ascend: A new gameplay? Interesting, so interesting!
  3. CN Fatigue: Game that Mango Pomelo Sago brought is fantastic. But, I accidentally played... for too long... ZZZZZZ
  4. CN Recovering: No hurries, no hurries. Let me rest for a bit.
  5. CN Team Formation: Don't worry. When dealing we them, we mountain god certainly has some tricks under our sleeves.
  6. CN Knockout: Ay-ay-ay, I must have made a baseless move.
  7. CN Idle 1: When your resting, your opponent might be pouring all their blood, sweat, and tears into clearing a stage.
  8. CN Idle 2: In real life, not everything can complain about it, then how come a game always makes sense? Rarely, is my Master Attendant... so serious and cute.
  9. CN Idle 3: When no one is playing, no matter how good the game is, it's just an empty shell...It doesn't matter, I will make it more interesting here, and Master Attendant will definitely be back.
  10. CN Interaction 2: There are no fish swimming in the shallow water, it is ruining a show when things get easy. Facing a difficult is the point of having fun.
  11. CN Pledge: Traveling with things will have end someday; traveling with people is endless joy. What the immortal god had longed for in his entire life was finally fulfilled today. In the years to come, Master Attendant, please join me in exploring fun.
  12. CN Defeat: Calm down, calm down, the mesona will cool and reduce dryness, defeat your anger.
  13. CN Feeding: Sending these toys again...huh? Are you going to stay and play with me this time? Well, it seems you have a heart.
Food Souls

Defense Icon Defense
Strength Icon Strength
Magic Icon Magic
Grass Jelly
Grass Jelly
Support Icon Support

Defense Icon Defense
Strength Icon Strength
Magic Icon Magic
Support Icon Support

Main[]

Sprites[]

Sprite Animations[]

Normal[]

Spring Gathering[]

Other[]

Backgrounds[]

Illustrations[]

Long Bao Chibi 1 This story has not been released yet! More details will be added once it has.


I. TBA

TBA

II. TBA

TBA

III. TBA

TBA

IV. TBA

TBA

V. TBA

TBA

[]

Normal Nodes
Attack Attack 288
Defense Defense 66
Health HP 2153
Crit. Rate Crit. Rate 6334
Crit. Damage Crit. Damage 9120
Attack Speed Attack Speed 4940
Normal Node Details
Node Stat Boost
1 Atk +30
Atk +61
2 HP +359
HP +718
3 Atk Spd +2470
Atk Spd +4940
4 Def +33
Def +66
5 HP +718
HP +1435
6 Atk +30
Atk +61
Atk +91
7 Up: Crit Rate +704
Down: Crit Dmg +1013
Up: Crit Rate +1407
Down: Crit Dmg +2027
Up: Crit Rate +2661
Down: Crit Dmg +3040
8 Up: Basic skill effect +2%
Down: Energy skill effect +2%
Up: Basic skill effect +5%
Down: Energy skill effect +5%
Up: Basic skill effect +10%
Down: Energy skill effect +10%
9 Atk +34
Atk +68
Atk +102
Atk +136
10 Crit Dmg +1520
Crit Dmg +3040
Crit Dmg +4560
Crit Dmg +6080
11 Crit Rate +1056
Crit Rate +2111
Crit Rate +3167
Crit Rate +4223
Grass Jelly Dice
Artifact-Grass Jelly
Artifact Icon-Grass Jelly
Togi Node I - Crit Rate
Antler Togi Casting a basic skill has a 20% chance of restoring (3, 4, 5, 7, 8, 9, 11, 13, 16, 20) pts of energy for all allies
Striped Togi Casting a basic skill has a 20% chance of dealing (26%, 34%, 44%, 53%, 63%, 74%, 87%, 104%, 124%, 150%) ATK as dmg to all enemies.
Bushy Togi Casting a basic skill has a 20% chance of dispelling any debuffs from all allies and boosting own attack speed (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) for 3s


Togi Node II - HP
Antler Togi When your HP is over 80%, your ATK is boosted (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%)
Striped Togi When your HP is over 80%, your attack speed is boosted (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%)
Bushy Togi When your HP is over 95%, your ATK is boosted (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) and attack speed is boosted (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%)


Togi Node III - Attack
Antler Togi Every 20s, deals (52%, 69%, 88%, 106%, 126%, 148%, 175%, 209%, 249%, 300%) ATK as dmg to the nearest enemy and lowers his/her ATK (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%), lasting 5s
Striped Togi Every 20s, deals (52%, 69%, 88%, 106%, 126%, 148%, 175%, 209%, 249%, 300%) ATK as dmg to the nearest enemy and lowers his/her attack speed (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%), lasting 5s
Bushy Togi Every 20s, deals (52%, 69%, 88%, 106%, 126%, 148%, 175%, 209%, 249%, 300%) ATK as dmg to the nearest enemy and makes him/her immune to healing, lasting 5s


Togi Node IV - Crit Dmg
Antler Togi Every 20s, the next energy skill restores (3, 4, 5, 7, 8, 9, 11, 13, 16, 20) pts of Energy per second to all allies, lasting 5s
Striped Togi Every 20s, the next energy skill makes all enemies take (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) ATK as dmg per second, lasting 4s
Bushy Togi Every 20s, the next energy skill makes the nearest enemy take (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) ATK as dmg per second, lasting 6s


Togi Node V - Crit Rate
Antler Togi Gives self immunity to stuns. When casting a skill, deals an extra (42%, 55.2%, 69.6%, 85.2%, 100.8%, 118.8%, 140.4%, 166.8%, 199.2%, 240%) ATK as dmg to the nearest enemy (5s CD).
Striped Togi Gives self immunity to stuns. When casting a skill, deals an extra (35%, 46%, 58%, 71%, 84%, 99%, 117%, 139%, 166%, 200%) ATK as dmg to the nearest enemy and boosts own skill dmg (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%), lasting 3s (5s CD).
Bushy Togi Gives self immunity to stuns. When casting a skill, deals an extra (35%, 46%, 58%, 71%, 84%, 99%, 117%, 139%, 166%, 200%) ATK as dmg to all enemies (8s CD).

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