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Leave everything to me.

Bio[]

A Food Soul born together with Sherry. He might look a lot like his older sister on the outside, but their personalities couldn't be more different. Gin is exceptionally capable, but he's not enthusiastic and cheerful like Sherry. After being framed for a crime, he was locked up in the Tartarus Catacombs, after which his moniker "Gin" and his duties at The School were taken over by Sherry. This complicated his feelings for Sherry quite a bit.

Food Introduction[]

Gin, the name of which comes from the Dutch word for juniper berries, "genever," originated in the Netherlands, but it was England that made it famous throughout the world. It is one of the world's major types of distilled spirit, often used in mixing cocktails, and has the distinction of being known as the heart and soul of cocktails. Its fragrant aroma and crystal-clear color, along with its refreshing and brisk flavor, have always had people singing its praises.

Other Info[]

How to Acquire[]

Associated Events

Initial Stats[]

Soul Power 2889
Attack 141
Defense 24
HP 567
Crit Rate 1231
Crit Dmg 1499
Atk Spd 1512

Skills[]

Chilling Bullet Basic Skill
Gin shoots an ice cube to freeze the enemy, dealing 100% (180%) ATK as damage to the highest-ATK enemy, plus 330 (4290) extra damage, while also lowering the target's Energy by 15 points.
Icy Gunshot Energy Skill
Gin flips in the air and fires a powerful bullet, dealing 2 hits of 100% ATK as damage, plus 310 (4030) extra damage, to the highest-ATK enemy, while also dealing 200 (2000) damage per second, lasting 4 seconds, and lowering the target's Energy by 8 points per second, lasting 3 seconds.
Super Icy Gunshot Link Skill
Gin flips in the air and fires a powerful bullet, dealing 2 hits of 120% ATK as damage, plus 350 (4550) extra damage, to the highest-ATK enemy, while also dealing 240 (2640) damage per second, lasting 4 seconds, and lowering the target's Energy by 10 points per second, lasting 3 seconds.

blue = lvl 1

red = max lvl

Voice Lines[]

JP CN
Contract Master Attendant, if you have any trouble, please rest assured that I can handle it.[1]
Log In Welcome back. I hope you didn't run into any trouble.
Ice Arena Your hands are cold. Do you need my coat?
Skills May your next life not be full of lies.
Ascend The dawn will surely come again.
Fatigue ...No ...I didn't... I didn't do... any of this...
Recovering ...Apologies. While I was sleeping, did I say anything strange?
Team Formation If you're willing to trust me, then leave everything to me.
Knockout Why... don't you trust me...?
Notice ...I... I'm not very good at cooking... I hope you don't mind, Master Attendant...
Idle 1 Why... must you do these sorts of things... Sister...?
Idle 2 What is... everyone doing...?
Idle 3 I will find the whole truth.
Interaction 1 ...Master Attendant?
Interaction 2 If there is any danger, you can just stand behind me... Uh... There's no danger? Then... what is it you're coming to me for?
Interaction 3 ...Oh. Ah, Master Attendant, apologies. I was lost in a bit of a daze just now.
Pledge His Majesty said I must be more gentle in order to keep those I cherish in my life. But, I don't quite understand what it means to "be gentle"... Master Attendant, will you leave me because of this? Will you stay by my side... as I gradually learn how to be gentle?
Intimacy 1 Master Attendant, no matter what anyone else says, you'll always trust me, right?
Intimacy 2 Master Attendant... D-don't get cheeky...[2]
Intimacy 3 Yes, I'm always by your side.
Victory ...Master Attendant, thank you for your trust. I will continue doing my best.
Defeat ...Apologies... I've... let you down again...
Feeding M-Master Attendant... I... I have something too... that I want to give to you...


Notes

  1. CN Contract: Master Attendant. Is there any trouble? Please leave it to me without worries.
  2. CN Intimacy 2: Master Attendant... P-Please stop...
Food Souls

Defense
Strength
Magic
Gin
Support

Defense
Strength
Magic
Support

Main[]

Sprites[]

Sprite Animations[]

Normal[]

Other[]

Backgrounds[]

This story has not been released yet! More details will be added once it has.


I. TBA

TBA

II. TBA

TBA

III. TBA

TBA

IV. TBA

TBA

V. TBA

TBA

[]

Normal Nodes
Attack 288
Defense 66
HP 2153
Crit. Rate 6884
Crit. Damage 9120
Attack Speed 4940
Normal Node Details
Node Stat Boost
1 Atk +30
Atk +61
2 HP +359
HP +718
3 Atk Spd +2470
Atk Spd +4940
4 Def +33
Def +66
5 HP +718
HP +1435
6 Atk +30
Atk +61
Atk +91
7 Up: Crit Rate +704
Down: Crit Dmg +1013
Up: Crit Rate +1407
Down: Crit Dmg +2027
Up: Crit Rate +2661
Down: Crit Dmg +3040
8 Up: Basic skill effect +2%
Down: Energy skill effect +2%
Up: Basic skill effect +5%
Down: Energy skill effect +5%
Up: Basic skill effect +10%
Down: Energy skill effect +10%
9 Atk +34
Atk +68
Atk +102
Atk +136
10 Crit Dmg +1520
Crit Dmg +3040
Crit Dmg +4560
Crit Dmg +6080
11 Crit Rate +1056
Crit Rate +2111
Crit Rate +3167
Crit Rate +4223
Bitter Drink
Togi Node I - Crit Rate
When attacking, deals (26%, 34%, 44%, 53%, 63%, 74%, 87%, 104%, 124%, 150%) ATK as dmg to the highest-ATK enemy (10s CD)
When attacking, restores (5, 6, 8, 10, 12, 14, 17, 20, 24, 30) pts of Energy to self. (10s CD)
When attacking, takes away (7, 9, 11, 14, 16, 19, 23, 27, 33, 40) pts of Energy from the highest-ATK enemy. (10s CD)


Togi Node II - HP
When the highest-ATK enemy casts a skill, there is a 30% chance of lowering his/her ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%), lasting 3s
When the highest-ATK enemy casts a crit strike, there is a 30% chance of lowering his/her Energy (2, 3, 4, 5, 6, 7, 8, 10, 12, 15) pts, lasting 3s
Every 10s, boosts own ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%), lasting 5s


Togi Node III - Attack
Every 15s, deals (26%, 34%, 44%, 53%, 63%, 74%, 87%, 104%, 124%, 150%) ATK as dmg to the highest-ATK enemy and lowers his/her attack speed (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%), lasting 4s
Every 15s, deals (26%, 34%, 44%, 53%, 63%, 74%, 87%, 104%, 124%, 150%) ATK as dmg to the highest-ATK enemy and makes him/her immune to healing, lasting 4s
Every 15s, deals (26%, 34%, 44%, 53%, 63%, 74%, 87%, 104%, 124%, 150%) ATK as dmg to the highest-ATK enemy and and deals (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) ATK as dmg per sec, lasting 4s


Togi Node IV - Crit Dmg
Adds a basic skill with a 20% trigger rate: Dispels any debuffs from all allies and boosts their attack speed (7%, 9.2%, 11.7%, 14.2%, 16.9%, 19.8%, 23.4%, 27.8%, 33.2%, 40%), lasting 3s.
Adds a basic skill with a 20% trigger rate: Dispels any buffs from all enemies and boosts the attack speed of all allies (7%, 9.2%, 11.7%, 14.2%, 16.9%, 19.8%, 23.4%, 27.8%, 33.2%, 40%), lasting 3s.
Adds a basic skill with a 20% trigger rate: Boosts ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) for all allies and boosts their attack speed (7%, 9.2%, 11.7%, 14.2%, 16.9%, 19.8%, 23.4%, 27.8%, 33.2%, 40%), lasting 3s.


Togi Node V - Crit Rate
All allies are immune to stuns. When attacking, there is a 20% chance of dealing (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) ATK as dmg to the highest-ATK enemy.
All allies are immune to stuns. When dealing a crit strike, there is a 50% chance of dealing (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) ATK as dmg to the highest-ATK enemy.
All allies are immune to stuns. When casting a skill, there is a 60% chance of dealing (17%, 23%, 29%, 35%, 42%, 49%, 58%, 69%, 83%, 100%) ATK as dmg to the highest-ATK enemy.

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