“ | Seek warmth. | ” |
Bio[]
The seventh teacher at The School, in charge of "Survival" class. He is grim-looking and incredibly imposing, but he has a simple heart. If anyone is good to them, he will be obedient to them in every way. Even if they're only being superficially nice to him, he will give everything he's got to repay them. Ignorant of the world, he was accustomed to living a barbaric life in the polar region of Aectis. He isn't accustomed to life in the outside world and is surprised when people see him as a frightening ghoul. When news of him reached The School, Finnish Reindeer was given the order to bring him back.
Food Introduction[]
A fermented food invented by people living in the arctic circle in order to supplement vitamins due to a lack of vegetables in the diet. Its preparation and eating methods carry the wisdom and untamed nature of the Inuit people. To this day it's still popular in Canadian federal territory, although kiviak is often spread as a meat paste on other foods and eaten that way. It has a unique texture and a sour smell that first-timers may find off-putting.
Other Info[]
How to Acquire[]
Associated Events
- Chilling Night
- Song & Wine
- Regular Correspondence
- Resplendent Opening
- Kudzu & Celery
- Bridge to Fortune
- Phantom Specter
- Divine Dragon's Blessings
- Sounding Flute
- May Day Exclusive
- Bridge Over Pebbles
Initial Stats[]
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2901 |
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140 |
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23 |
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589 |
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1498 |
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1513 |
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1241 |
Skills[]
blue = lvl 1
red = max lvlVoice Lines[]
JP | CN | ||
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Contract | Attendant? Um... Do you... want some fish? | ||
Log In | You came to see me? Oh... I'm so happy... | ||
Ice Arena | Come here. Stay by my side. Or else... it'll be cold. | ||
Skills | Scatter in the wind...[1] | ||
Ascend | I seem to feel... a hint of warmth...[2] | ||
Fatigue | I'm a little... sleepy... Attendant, want to nap with me? | ||
Recovering | You don't want to sleep a little more? Sealie really likes nuzzling next to you.[3] | ||
Team Formation | Just make them disappear, right? | ||
Knockout | Argh... Oh no... | ||
Notice | It's finally finished... Attendant, you can eat... Ack, Sealie, no stealing the food... | ||
Idle 1 | Nature is cruel, and the law of the jungle is not to be meddled with. However... Sealie and Attendant aren't the same... They are under my protection.[4] | ||
Idle 2 | Even hardship has its reason for existing... I can't use my own hardship to hurt others... I want to bring warmth to others... | ||
Idle 3 | Struggling to survive is an... admirable feat.[5] | ||
Interaction 1 | ...This is how humans express emotion? Then... can I... touch you too? | ||
Interaction 2 | Heh... You're not afraid of me... Wonderful... | ||
Interaction 3 | Oh... At a time like this, what sort of reaction should I have so that you're not disappointed? | ||
Pledge | It was the search for warmth that took me out of Aectis. And now... I've found it. | ||
Intimacy 1 | I only have a wing... on one side. But... every single feather will be used... to protect you... | ||
Intimacy 2 | Huh? I wasn't distracted. I just accidentally got lost in thought looking at you... | ||
Intimacy 3 | Give me your hand... This way, we won't be separated... | ||
Victory | You smiled... Wonderful. | ||
Defeat | Sorry... I still want... to give it another try... | ||
Feeding | Thank you... In this case, leave tonight's dinner to me. |
Skins
Remembered Heartstrings | |||||||
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Chilling Night, Willing Wanderer |
Notes
- ↑ CN Skills: Disappear with the wind...
- ↑ CN Ascend: It feels like warmth...
- ↑ CN/JP Recovering: Are you not going to sleep for a while more? Little Seal likes the feeling of being together with you.
- ↑ CN/JP Idle 1: Nature is cruel; The strong devouring the weak is something one cannot interfere with. But... Little Seal and Attendant will not be able to... I will protect them.
- ↑ CN Idle 3: Putting effort to survive is a commendable undertaking.
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This story has not been released yet! More details will be added once it has. |
I. TBA
TBA
II. TBA
TBA
III. TBA
TBA
IV. TBA
TBA
V. TBA
TBA
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Togi Node I - Crit Rate | |
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Basic atks have a 20% chance of boosting own ATK (7%, 9.2%, 11.7%, 14.2%, 16.9%, 19.8%, 23.4%, 27.8%, 33.2%, 40%), lasting 3s. |
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Basic atks have a 40% chance of boosting own attack speed (7%, 9.2%, 11.7%, 14.2%, 16.9%, 19.8%, 23.4%, 27.8%, 33.2%, 40%), lasting 3s. |
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Basis atks deal (7%, 9.2%, 11.7%, 14.2%, 16.9%, 19.8%, 23.4%, 27.8%, 33.2%, 40%) ATK as dmg to the nearest enemy. |
Togi Node II - HP | |
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Basic atks restore (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) of missing HP to the lowest-HP ally. (6s CD) |
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Basic atks dispel any buffs from all enemies and boost own attack speed (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%), lasting 4s. (6s CD) |
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Basic atks guarantee one's next (1, 2, 3, 4, 5, 6, 7, 8, 9, 10) basic atks must crit and dispel any debuffs from all allies. (10s CD) |
Togi Node III - Attack | |
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Boosts own ATK (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%). Basic atks deal (35%, 46%, 58%, 71%, 84%, 99%, 117%, 139%, 166%, 200%) ATK as dmg to the farthest three three enemies and take take away 10 pts of energy per sec, lasting 5s. (15s CD) |
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Boosts own ATK (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%). Basic atks deal (70%, 92%, 117%, 142%, 169%, 198%, 234%, 278%, 332%, 400%) ATK as dmg to the nearest enemy and boosts own crit dmg (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%), lasting 5s. (15s CD) |
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Boosts own ATK (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%). Basic atks deal (35%, 46%, 58%, 71%, 84%, 99%, 117%, 139%, 166%, 200%) ATK as dmg to all enemies and restores (5, 6, 8, 10, 12, 14, 17, 20, 24, 30) pts of energy to all allies. (15s CD) |
Togi Node IV - Crit Dmg | |
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Basic atks have a 20% chance of silencing self for 3s and a 20% chance of boosting own ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) while also giving immunity to stuns and charms, lasting 3s. |
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Basic atks have a 20% chance of silencing self for 3s and a 30% chance of boosting own ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%), lasting 3s. |
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Basic atks have a 20% chance of silencing self for 3s and a 50% chance of boosting own attack speed (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%), lasting 3s. |
Togi Node V - Crit Rate | |
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Crit strikes deal (17%, 23%, 29%, 35%, 42%, 49%, 58%, 69%, 83%, 100%) ATK as dmg to the nearest enemy and increases his/her basic atk dmg received (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%), lasting 5s. (15s CD for basic atk dmg increase) |
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Crit strikes deal (17%, 23%, 29%, 35%, 42%, 49%, 58%, 69%, 83%, 100%) ATK as dmg to the farthest enemy and dispel any buffs from him/her. (5s CD for buff dispel) |
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Crit strikes deal (17%, 23%, 29%, 35%, 42%, 49%, 58%, 69%, 83%, 100%) ATK as dmg to a random enemy and boost ATK (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) for self, lasting 5s. (10s CD for ATK boost) |