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My duty is to obey the orders of the Palace Lord. Everything else is irrelevant to me.

Bio[]

One of the Dragon Palace Lord's most trusted guardians, he is cold, arrogant, and obstinate, never letting anyone not invited by the Palace Lord into Dragon Palace. As Amaebi's bodyguard, he is quite loyal and vigilant, but as Amaebi will tell you, he isn't much of a talker.

Food Introduction[]

The Japanese divide shrimp into two types: small shrimp and larger ones which they call kuruma prawns. Their shells are hard, and their meat is firm. Compared to regular shrimp which love swimming around in water, kuruma prawns like to crawl on sand and mud.

Other Info[]

How to Acquire[]

Associated Events

Initial Stats[]

Soul Power 1669
Attack 58
Defense 18
HP 460
Crit Rate 536
Crit Dmg 1195
Atk Spd 692

Skills[]

Abyss Current Basic Skill
A current of water envelopes Kuruma Prawn, stunning him for 3 seconds and restoring 15 (51) points of Energy for himself.
Wandering Wave Energy Skill
Kuruma Prawn chops his twin blades at an enemy, leaping up in the air to deliver a death blow, dealing 80% (160%) ATK as damage, plus 135 (1755) extra damage, to the nearest enemy unit, and stunning the target and boosting damage received by 15% (35%) for 3 seconds.
Super Wandering Wave Link Skill
Kuruma Prawn chops his twin blades at an enemy, leaping up in the air to deliver a death blow, dealing 100% (180%) ATK as damage, plus 150 (1950) extra damage, to the nearest enemy unit, and stunning the target and boosting damage received by 25% (45%) for 3 seconds.

blue = lvl 1

red = max lvl

Voice Lines[]

JP CN
Contract Cooking Attendant... You are the one I am to protect?
Log In Please do not go out without a bodyguard. I will worry.[1]
Ice Arena Be careful, and take my hand. I don't want to be responsible if you fall and hurt yourself.[2]
Skills Wandering Wave![3]
Ascend Practicing swordsmanship would probably be better...
Fatigue Uh—Huh?! W-was I asleep just now?
Recovering Zzz...Zzzz... Oh... Attendant... when did you get here...
Team Formation Please stand behind me. With me here, no one will do anything to you.
Knockout Go... now... I no longer... can protect you... Go!
Notice ...Can people really eat this stuff?[4]
Idle 1 Where did that guy run off to this time...
Idle 2 I can finally rest now...[5]
Idle 3 Forget it, I'll just go find Attendant... If some danger were to befall Attendant, it would be trouble.
Interaction 1 Even if I gave you a sword, you can't use it. You'll just hurt yourself. So please, don't act up.[6]
Interaction 2 —What is it now?[7]
Interaction 3 I'm only in charge of guarding you, not playing with you.
Pledge ...I... am not very good with words, nor with making people like me. To me, at the beginning, you were just someone I needed to protect, but... gradually, aside from protecting you... I find myself wanting to be by your side for other reasons... Is that alright?
Intimacy 1 Where do you want to go? ...You can go anywhere. As long as I'm there, there's nothing to worry about.
Intimacy 2 I... I want only to stay by your side, but not to guard you! I-is that not okay?
Intimacy 3 Can I... get a little closer to you? Not merely... close enough to protect you...[8]
Victory Alright, let's go back.[9]
Defeat Curses... In the end... am I no match...?[10]
Feeding Is this... for me? Th-thank you...

Skins

Sworn Vow

Stand behind me. With me here, they can't touch you.
— Kuruma Prawn
Scar of Damage


Notes

  1. CN Log In: Please don't go out without your guard, it troubles me.
  2. CN Ice Arena: Be careful, take my hand. It'll be hard to explain if you get hurt.
  3. CN Skills: Untrackable!
  4. CN Notice: ...... This thing, is it really edible?
  5. CN Idle 1: I suppose I can finally take a rest...
  6. CN Interaction 1: Even if I hand you my blades, you'll only get hurt if you don't know how to use it. So please, don't mess around with it.
  7. CN Interaction 2 —— What's wrong?
  8. CN Intimacy 3: Can I... come closer to you? It's not just... the distance between a guard and the person he protects...
  9. CN Victory: Hmm, time to go.
  10. CN Defeat: Damn it... in the end, I still... can't win them...
  • Kuruma Prawn's CN Energy Skill name, "萍踪浪影", is a Chinese idiom to describe someone who is wandering around to the point they cannot be tracked down. In a literal sense, the idiom refers to duckweed and waves coming and going at random intervals, thus implying the difficulty in tracking them.
Food Souls

Defense
Strength
Magic
Support

Defense
Strength
Kuruma Prawn
Magic
Support

Main[]

Sprites[]

Sprite Animations[]

Normal[]

Sworn Vow[]

Other[]

Illustrations[]

This story has not been released yet! More details will be added once it has.


I. TBA

TBA

II. TBA

TBA

III. TBA

TBA

IV. TBA

TBA

V. TBA

TBA

[]

Normal Nodes
Attack
Defense
HP
Crit. Rate
Crit. Damage
Attack Speed
Normal Node Details
Node Stat Boost
1
2
3
4
5
6
7
8
9
10
11
Samurai Mask
Togi Node I - Atk Spd
In battle, boosts your Crit Dmg (6%, 7%, 9%, 11%, 13%, 15%, 17%, 21%, 25%, 30%)
In battle, boosts your Atk Spd (6%, 7%, 9%, 11%, 13%, 15%, 17%, 21%, 25%, 30%)
In battle, boosts your ATK (4%, 5.1%, 6.3%, 7.5%, 8.8%, 10.2%, 11.9%, 14.1%, 16.7%, 20%)


Togi Node II - Crit Dmg
Boosts basic atk dmg 40%. Basic atks have a 40% chance to deal (6%, 7%, 9%, 11%, 13%, 15%, 17%, 21%, 25%, 30%) ATK as continuous skill dmg to the nearest two enemies for 4s (10s CD)
Boosts basic atk dmg 40%. Basic atks have a 40% chance to deal (6%, 7%, 9%, 11%, 13%, 15%, 17%, 21%, 25%, 30%) ATK as continuous skill dmg to the farthest two enemies for 4s (10s CD)
Boosts basic atk dmg 40%. Basic atks have a 40% chance to deal (10%, 12%, 15%, 18%, 22%, 25%, 29%, 35%, 41%, 50%) ATK as continuous skill dmg to the nearest enemy for 4s (10s CD)


Togi Node III - Crit Rate
Self damage dealt increased (1.7%, 2.3%, 2.9%, 3.5%, 4.2%, 4.9%, 5.8%, 6.9%, 8.3%, 10%), and self gains immunity to stuns
Self damage dealt increased (1.7%, 2.3%, 2.9%, 3.5%, 4.2%, 4.9%, 5.8%, 6.9%, 8.3%, 10%), and self gains immunity to charms
Self damage dealt increased (1.7%, 2.3%, 2.9%, 3.5%, 4.2%, 4.9%, 5.8%, 6.9%, 8.3%, 10%), and self gains immunity to silences


Togi Node IV - Atk Spd
Every 6s, when casting a skill, an extra effect is added, dealing (7.9%, 10.4%, 13.2%, 15.9%, 19%, 22.2%, 26.3%, 31.3%, 37.4%, 45%) ATK as dmg to the two enemies with the lowest HP percentage, while also stunning the two highest-ATK enemies, lasting 1s
Every 6s, when casting a skill, an extra effect is added, dealing (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) ATK as dmg to the three nearest enemies, while also dispelling any buffs from the three nearest enemies
Every 6s, when casting a skill, an extra effect is added, dealing (7.9%, 10.4%, 13.2%, 15.9%, 19%, 22.2%, 26.3%, 31.3%, 37.4%, 45%) ATK as dmg to the two nearest enemies, while also dealing (1.7%, 2.3%, 2.9%, 3.5%, 4.2%, 4.9%, 5.8%, 6.9%, 8.3%, 10%) ATK as continuous dmg to the two nearest enemies, lasting 2s


Togi Node V - Attack
Basic Skill Bonus Effect: Deals (21%, 27%, 35%, 42%, 50%, 59%, 70%, 83%, 99%, 120%) ATK as skill dmg to the nearest enemy
Basic Skill Bonus Effect: Deals (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) ATK as skill dmg to the nearest two enemies
Basic Skill Bonus Effect: Deals (5%, 6%, 8%, 10%, 12%, 14%, 17%, 20%, 24%, 30%) ATK as skill dmg to the nearest enemy. Deals a second hit at (26%, 34%, 44%, 53%, 63%, 74%, 87%, 104%, 124%, 150%) ATK if target's HP is below 40%.

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