“ | You can take everything, but I'll still live on. | ” |
Bio[]
Not long after Minestrone was summoned, he was sold by his Master Attendant to an underground organization as a test subject. After escaping after many years, he transformed into a monster that feeds off negative emotions. He is constantly on the run, and vengeance consumes his heart. He has a strong survival instinct, and even though he survives off of nightmares everyday, he still won't lay down and die as others might wish. Although his body and mind are constantly mired in pain, he always forces himself to wear a smile on his face and never show pain or weakness in front of others. However, he has no idea how stiff and twisted his smile can appear.
Food Introduction[]
Minestrone is a thick Italian soup made with soup stock and season vegetables, often with noodles or rice added in, and sometimes both. Common ingredients include beans, onion, celery, carrots, broth, and tomatoes. There is no fixed recipe, and it can be all-vegetarian or contain meat.
Other Info[]
How to Acquire[]
Associated Events
- Secret Garden
- Late Night Tipple
- Nightmarish Chaos
- Dark Garden
- Pinnacle of Youth
- Encore Party XVIII
- Encore Party XXIII
- Rain Ceases at Dusk
- Encore Party XXV
- Sun-Drenched Fields
- Encore Party XXVI
- Song & Wine
- Encore Party XXVII
- Encore Party XXVIII
- Rolling Hills & Low Clouds
Initial Stats[]
Soul Power | 2518 |
---|---|
Attack | 143 |
Defense | 14 |
HP | 412 |
Crit Rate | 1152 |
Crit Dmg | 722 |
Atk Spd | 1843 |
Skills[]
blue = lvl 1
red = max lvlVoice Lines[]
JP | CN | ||
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Contract | Ha... ha... Attendant, look. Even though I went to the land of demons, I'm still alive and back by your side. | ||
Log In | Heh, I knew it... How could you stand being away? | ||
Ice Arena | It was a place bitter cold like this one where I once got trapped in a nightmare with a friend. Everything was covered in ice and snow. That's strange, it was obviously an awful time, so why do I look back on it fondly? | ||
Skills | Ready to be dismembered by a nightmare?! | ||
Ascend | Hmph. What exactly do you want to change me into? | ||
Fatigue | I need some painful things... | ||
Recovering | ...Oh!!! Ha-- Ha-- | ||
Team Formation | I will make them enjoy this nightmare... | ||
Knockout | You want to see me rupture... dream on! | ||
Notice | Tch. Close enough, right? | ||
Idle 1 | Attendant, you know something? For so many people, just living happily is a pie-in-the-sky daydream. | ||
Idle 2 | A true winner is one who enjoys suffering. | ||
Idle 3 | Being accompanied by nightmares every night makes it easy to become desensitized. | ||
Interaction 1 | I feel really good right now. You don't need to take pains avoiding my scars anymore. | ||
Interaction 2 | Feeling regret now? Too bad, I'm calling the shots this time. | ||
Interaction 3 | Reason? What reason do you want? Don't you and I both know the truth about this world down in our bones? Hahahaha-- | ||
Pledge | Do you even understand that when I extend a hand to you, it's only because I want to drag you into my nightmare? And you still love me? You even love my nightmare? Heh, you really are... the dumbest, stupidest, most irrational person I've ever laid eye on! | ||
Intimacy 1 | I said before, I want to lock you in that grey prison... So if you want to avoid regret, don't test my self-control like this. | ||
Intimacy 2 | You keep perpetuating this relationship of mutual harm with me. Does that not mean you like it too? | ||
Intimacy 3 | No dreaming of me allowed. I'll get jealous of that knock-off me in the dream, understand? | ||
Victory | What kind of beautiful flower do you think I resemble when my blood is boiling like this? | ||
Defeat | Hilarious! It clearly wasn't me who screwed up! | ||
Feeding | What are you doing? You think giving me something sweet will make me do whatever you want? |
Skins
Day of Creation | |||||||
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Secret Garden |
Main[]
Sprite[]
Sprite Animations[]
Normal[]
Day of Creation[]
Other[]
Backgrounds[]
Illustrations[]
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This story has not been released yet! More details will be added once it has. |
I. TBA
TBA
II. TBA
TBA
III. TBA
TBA
IV. TBA
TBA
V. TBA
TBA
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Togi Node I - Crit Rate | |
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Once every 15s, after an attack:
① Deals 35% ( 46% 58% 71% 84% 99% 117% 139% 166% 200% ) ATK as dmg to all enemies
| |
Once every 15s, after an attack:
① Deals 35% ( 46% 58% 71% 84% 99% 117% 139% 166% 200% ) ATK as dmg to all enemies
| |
Once every 15s, after an attack:
① Deals 35% ( 46% 58% 71% 84% 99% 117% 139% 166% 200% ) ATK as dmg to all enemies
|
Togi Node II - HP | |
---|---|
Once every 30s, after an attack:
① Deals 44% ( 58% 73% 88% 105% 123% 146% 174% 207% 250% ) ATK as dmg to the nearest two enemies and reduces their energy 3 ( 6 9 12 15 18 21 24 27 30 ) pts per sec for the next 3s
| |
Once every 30s, after an attack:
① Deals 44% ( 58% 73% 88% 105% 123% 146% 174% 207% 250% ) ATK as dmg to the nearest two enemies and reduces their energy 3 ( 6 9 12 15 18 21 24 27 30 ) pts per sec for the next 3s
| |
Every 30s, after an attack, deals 52% ( 69% 88% 106% 126% 148% 175% 209% 249% 300% ) ATK as dmg to three random enemies |
Togi Node III - Attack | |
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① Every 8s, boosts the damage dealt by the ally with the lowest current HP percentage by 10% ( 13% 17% 21% 25% 29% 35% 41% 49% 60% ) for the next 4s, but also disables this ally from receiving healing for the following 4s
② At the same time, deals 17% ( 23% 29% 35% 42% 49% 58% 69% 83% 100% ) ATK as dmg to the nearest enemy | |
① Every 8s, boosts the damage dealt by the ally with the lowest current HP percentage by 10% ( 13% 17% 21% 25% 29% 35% 41% 49% 60% ) for the next 4s, but also disables this ally from receiving healing for the following 4s
② At the same time, reduces energy by 2 ( 5 7 10 12 15 17 20 22 25 ) pts per sec for all enemy support units for the next 4s | |
① Every 8s, boosts the damage dealt by the ally with the lowest current HP percentage by 10% ( 13% 17% 21% 25% 29% 35% 41% 49% 60% ) for the next 4s, but also disables this ally from receiving healing for the following 4s
② At the same time, dispels any buffs from the enemy with the lowest HP percentage and deals 1.4%(1.8% 2.3% 2.8% 3.3% 3.9% 4.6% 5.5% 6.6% 8%)of the unit's lost HP as dmg to the unit (does not take effect against most large-size enemies) |
Togi Node IV - Crit Dmg | |
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Once every 6s, deals 28%(37% 47% 56% 67% 79% 93% 111% 133% 160%)ATK as dmg to the nearest enemy, while also casting a 3s Silence on two random enemy support units | |
Once every 6s, deals 28%(37% 47% 56% 67% 79% 93% 111% 133% 160%)ATK as dmg to the nearest enemy, while also boosting the attack speed of the highest-ATK ally by 28%(37% 47% 56% 67% 79% 93% 111% 133% 160%)for the next 3s | |
Once every 6s, deals 42%(55% 70% 85% 101% 118% 140% 167% 199% 240%)ATK as dmg to the nearest enemy |
Togi Node V - Crit Rate | |
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① Every 8s, boosts own skill dmg 14%(18% 23% 28% 33% 39% 46% 55% 66% 80%), lasting 3s.
② With each skill cast, if the highest-DEF enemy has HP higher than 80% of Max HP, it will deal an extra 35%(46% 58% 71% 84% 99% 117% 139% 166% 200%)ATK as dmg against him/her | |
① Every 8s, boosts own skill dmg 14%(18% 23% 28% 33% 39% 46% 55% 66% 80%), lasting 3s.
② With each skill cast, if the highest-DEF enemy has HP higher than 80% of Max HP, you will become invincible for the next 2s | |
① Every 8s, boosts own skill dmg 14%(18% 23% 28% 33% 39% 46% 55% 66% 80%), lasting 3s.
② With each skill cast, if the highest-DEF enemy has HP higher than 80% of Max HP, for the next 3s, all allies will have dmg dealt boosted by 7%(9% 11% 14% 16% 19% 23% 27% 33% 40%) |