“ | What do I want? To soar on the clouds like a wild goose. What am I after? Carefree leisure. | ” |
Bio[]
As the Curator of Nanli Print Shop, he witnessed the birth of the shop. He is gentle and considerate, and always has a smile on his face. He is a gentleman adept at managing but still a little unpredictable. However, his sometimes overly-freewheeling way of doing things often has his subordinates caught off guard and shrugging their shoulders. For example, when he often skips out of the print shop to go have fun, or shuts himself up in his room reading comics.
Food Introduction[]
Peking shredded pork is a representative dish of Beijing cuisine. Originating in Beijing in the 1930s, it uses delicate lean pork tenderloin, paired with a sweet bean sauce and stir fried, supplemented with green onions, ginger, etc. The main flavoring is the sweet bean sauce, which gives it a rich flavor. Once cooked, add salt and sugar to taste, for a unique flavor experience.
Other Info[]
How to Acquire[]
Associated Events
- Lost Feather
- Drunken Flowers
- Chasing Autumn
- Jade Pot
- Windblown Apples
- Fan In and Out
- Limitless Immensity
- Encore Party XXI
- Barred from the Clouds
- Dams, Dykes, and Kites
- Abandon the Land
- Spring Struggle
- Song & Wine
- Encore Party XXIX
- Encore Party XXXI
- River Reed Aroma
- Antlers Unfurled
- Scholarly Attire
- Magnificent Land
- Divine Dragon's Blessings
- Encore Party XXXVIII
- Spring Rain Mist
- May Day Exclusive
- Encore Party XLI
Initial Stats[]
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2922 |
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139 |
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24 |
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582 |
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1522 |
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1475 |
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1422 |
Skills[]
blue = lvl 1
red = max lvlVoice Lines[]
JP | CN | ||
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Contract | From this day, we two shall be united together. I hope to learn much from you, Attendant. | ||
Log In | Apologies. While I was dealing with these matters, I kept you waiting awhile longer. | ||
Ice Arena | Such a brisk, refreshing place. A good spot to avoid the summer heat. | ||
Skills | All things come full circle.[1] | ||
Ascend | With your help, I've certainly been spared a lot of worry. | ||
Fatigue | I feel a bit drowsy... Let me lean on you for a bit... | ||
Recovering | Let me take a little rest... the shop's affairs can wait. | ||
Team Formation | Rest assured, I will return soon. | ||
Knockout | It is all just fleeting success and failure, like the weather can be sunny one moment and cloudy the next. | ||
Notice | The food is properly prepared. We only lack a glass of fine wine. Wait for me a moment. | ||
Idle 1 | Antiques are not dead things, but rather silent companions. They can tell about obscure history and even buried, unknown pasts. | ||
Idle 2 | Sticking slavishly to convention does not always make for good art. | ||
Idle 3 | While Pine Nut Wine's not here, I'll go see what new fun things Grass Jelly's got~ Hm... I wonder if that comic book I asked her to bring back before... | ||
Interaction 1 | I'll take you somewhere fun. Shh, we'll go out this way. Don't let Pine Nut Wine see us. | ||
Interaction 2 | You ask about the design on my fan? It is that great Divine Lord Rosefinch of the Nanli clan. Unfortunately, the image on the fan doesn't do justice to his singular bearing. | ||
Interaction 3 | It's a marvelous-looking day out there. Would you be interested in going on a lark with me? | ||
Pledge | I know the years fly by so fast, and a century rattles off in the blink of an eye, but be that as it may, there are some sights and leisurely diversions that I only want to stop and enjoy with you. | ||
Intimacy 1 | From today onwards, I won't let you be sullied by storms or mired in muck. | ||
Intimacy 2 | I once heard that all mortal pleasures are but dust. But having you now, I feel contented. | ||
Intimacy 3 | Before, I only wanted to be an idle and free crane, but now I think, those mandarin duck couples on the lake seem to have it quite nice. | ||
Victory | As expected. | ||
Defeat | Fighting is not necessarily the way to solve all problems... | ||
Feeding | Ah... your gifts are always so unique... by that I mean, extremely fun. |
Skins
Fresh Breeze | |||||||
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Lost Feather, Star Stepper |
Notes
- ↑ CN/JP Skills: Everything has to circulate, then remain where it should be.
Main[]
Sprite[]
Sprite Animations[]
Normal[]
Fresh Breeze[]
Other[]
Backgrounds[]
Illustrations[]

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This story has not been released yet! More details will be added once it has. |
I. TBA
TBA
II. TBA
TBA
III. TBA
TBA
IV. TBA
TBA
V. TBA
TBA
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Togi Node I - Atk Spd | |
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Each basic attack has a (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) chance of restoring 3 pts of energy for self. |
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Each basic attack has a (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) chance of guaranteeing the next basic atk is a crit strike and boosting crit dmg 30%. |
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Each basic attack has a (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) chance of dealing 30% ATK as dmg to all enemies. |
Togi Node II - HP | |
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Boosts basic atk dmg (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%). Basic atks have a 30% chance of restoring (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%) of Max HP for self. (6s CD) |
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Boosts basic atk dmg (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%). Basic atks have a 30% chance of giving self immunity to stuns and charms, while also boosting own ATK (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%), lasting 3s. (6s CD) |
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Boosts basic atk dmg (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%). Basic atks have a 30% chance of dispelling buffs from the nearest enemy unit and also lowering the target's ATK (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%), lasting 3s. (6s CD) |
Togi Node III - Attack | |
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Every 20s, boosts your own attack speed and crit damage (10%, 13%, 17%, 21%, 25%, 29%, 35%, 41%, 49%, 60%), lasting 7s. |
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Every 20s, deals (35%, 46%, 58%, 71%, 84%, 99%, 117%, 139%, 166%, 200%) ATK as dmg to all enemies and deals an extra (35%, 46%, 58%, 71%, 84%, 99%, 117%, 139%, 166%, 200%) ATK as dmg to the nearest enemy. |
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Every 20s, boosts own ATK (7%, 9.2%, 11.7%, 14.2%, 16.9%, 19.8%, 23.4%, 27.8%, 33.2%, 40%), lasting 5s, and deals (35%, 46%, 58%, 71%, 84%, 99%, 117%, 139%, 166%, 200%) ATK as dmg to all enemy units. |
Togi Node IV - Crit Rate | |
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Boosts crit dmg (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%). Every 5s, the next basic atk will give immunity from all CC to (a, a, a, a, two, two, two, three, three, three) random allied Food Soul(s) lasting 3s. |
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Boosts crit dmg (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%). Every 10s, the next basic atk boosts ATK (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) for a random allied Food Soul, lasting 3s. |
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Boosts crit dmg (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%). Every 8s, the next basic atk silences a random enemy unit while also stunning a random enemy unit, lasting 2s. |
Togi Node V - Atk Spd | |
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Boosts crit dmg and attack speed (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%). Upon dealing a crit, basic atk dmg for the nearest enemy unit is raised (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%), lasting 2s. (5s CD for this effect) |
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Boost crit dmg and attack speed (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%). Upon dealing a crit, all enemy units are immune to healing for 5s. Meanwhile, every (5s, 5s, 5s, 4s, 4s, 4s, 3s, 3s, 2s, 2s) the next basic atk dispels buffs from the nearest enemy unit. (15s CD on healing immunity effect) |
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Boosts crit dmg and attack speed (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%). Upon dealing a crit, basic atk dmg dealt by self is raised (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%), lasting 5s. (15s CD for this effect) |