“ | On the path to betterment, discipline is key. | ” |
Bio[]
The Vice Curator of Nanli Print Shop, who helps manage all the various affairs of the shop with high efficiency and ability. Although he's a direct, cold, and stone-faced person, he's really a softie on the inside and someone who considers others and cares for them, quietly taking care of many things for the shop. Due to their longstanding relationship, he is fully used to the Curator's propensity to off on larks and disappear.
Food Introduction[]
Pine nut wine, originally called "pine mash wine", was first created and flourished in the Tang dynasty, between the years 618-907 A.D. The wine has no color and is transparent and clear. It has a mellow, sweet taste upfront, with a lingering aftertaste. It has the distinct aroma of wild pine nuts. In modern times, winemakers have followed methods recorded in the annals of the Tang dynasty to make this wine, restoring this delicacy back to the world.
Other Info[]
How to Acquire[]
Associated Events
- Lost Feather
- Windrider Spell
- Song & Wine
- Divine Dragon's Blessings
- May Day Exclusive
Initial Stats[]
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1794 |
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53 |
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24 |
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533 |
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941 |
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867 |
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992 |
Skills[]
blue = lvl 1
red = max lvlVoice Lines[]
JP | CN | ||
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Contract | Pine Nut Wine, at your service. Starting today, I will assist you in any way I can. | ||
Log In | Master Attendant, did you finish your homework for today? | ||
Ice Arena | This would be a clean place to train in.[1] | ||
Skills | Those who make mischief shall be punished. | ||
Ascend | Your help has made this achievement possible.[2] | ||
Fatigue | I am a bit indisposed... but it is no big impediment. | ||
Recovering | Do not worry, Master Attendant. This little injury will heal up quickly. | ||
Team Formation | I will go forth with all my might, without hesitation. | ||
Knockout | One should admit defeat when bested...[3] | ||
Notice | Three square meals a day. And no picky eating... Master Attendant, I'm talking about you. | ||
Idle 1 | Today's supposed to be a day off... but I wonder where Master Attendant has gone to... | ||
Idle 2 | This is the wine that Master Attendant often drinks... Whatever. Having another bottle won't hurt. | ||
Idle 3 | The good book says, quiet cultivates the body, and frugality cultivates virtue. One cannot have high ideals without equanimity, and one cannot have wisdom without tranquility. | ||
Interaction 1 | Master Attendant, if you've got so much free time, why don't you go do a few more pages of homework? | ||
Interaction 2 | The duties of the shop are myriad. I must trouble you, Master Attendant, to wait for me a few more moments. | ||
Interaction 3 | ...I have warned you many times. To be upstanding, one must know proper limits. | ||
Pledge | Since getting to know you, I've realized that you're different from others. You don't need to get all wrapped up in worldly ways. You need only to follow your heart. I also want to do everything in my power to protect this one-of-a-kind you. | ||
Intimacy 1 | I've said, in this place, you can set aside all of your troubles and cares. | ||
Intimacy 2 | Perhaps you wouldn't think it, but I've been through all kinds of hardships... Would you like me to tell you about them? | ||
Intimacy 3 | You can tell all your troubles and sorrows to me. It's even okay if you lose your composure. | ||
Victory | Stay faithful to the end, and you can't lose. | ||
Defeat | This should be an example others can learn from... | ||
Feeding | Is this... a gift...? Ahem, thank you, Master Attendant, for your thoughtfulness. |
Skins
Beauty of Truth | |||||||
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Dream Prayer, Snowed-in Path |
Notes
Main[]
Sprites[]
Sprite Animations[]
Normal[]
Beauty of Truth[]
Other[]
Illustrations[]

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This story has not been released yet! More details will be added once it has. |
I. TBA
TBA
II. TBA
TBA
III. TBA
TBA
IV. TBA
TBA
V. TBA
TBA
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Togi Node I - HP | |
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In battle, boosts your Crit Dmg (6%, 7%, 9%, 11%, 13%, 15%, 17%, 21%, 25%, 30%) |
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In battle, boosts your Atk Spd (6%, 7%, 9%, 11%, 13%, 15%, 17%, 21%, 25%, 30%) |
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In battle, boosts one's ATK (6%, 7%, 9%, 11%, 13%, 15%, 17%, 21%, 25%, 30%) |
Togi Node II - Atk Spd | |
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Adds special basic skill (15s CD): Grants all allies invincibility for 3s and boosts their dmg (3%, 3.8%, 4.7%, 5.6%, 6.6%, 7.6%, 8.9%, 10.6%, 12.5%, 15%), lasting 6s |
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Adds special basic skill (15s CD): Grants all allies invincibility for 3s and boosts their skill dmg (6%, 7%, 9%, 11%, 13%, 15%, 17%, 21%, 25%, 30%), lasting 6s |
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Adds special basic skill (15s CD): Grants all allies invincibility for 3s and boosts their Atk Spd (8%, 10%, 12%, 15%, 17%, 20%, 23%, 28%, 33%, 40%), lasting 6s |
Togi Node III - Defense | |
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Basic skill bonus effect: Heals three random allies for (6%, 7%, 9%, 11%, 13%, 15%, 17%, 21%, 25%, 30%) of HP lost. 20s CD. |
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Basic skill bonus effect: Deals (36%, 46%, 57%, 67%, 79%, 92%, 107%, 127%, 150%, 180%) ATK as dmg to three random enemies. 10s CD. |
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Basic skill bonus effect: Deals (4.8%, 6.1%, 7.6%, 9%, 10.6%, 12.3%, 14.3%, 16.9%, 20.1%, 24%) ATK per sec as continuous dmg to all enemies, lasting 5s. Also stuns for 2s. 15s CD. |
Togi Node IV - Crit Rate | |
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Every 20s, makes all allies invincible and boosts their ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%), lasting 3s. |
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Every 20s, makes all allies invincible for 3s and restores (3, 4, 5, 7, 8, 9, 11, 13, 16, 20) pts of energy for them. |
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Every 20s, makes all allies invincible for 3s and restores (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%) of Max HP as HP. |
Togi Node V - Atk Spd | |
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Every 15s, all allies are immune to stuns for 5s, and every skill cast deals (17%, 23%, 29%, 35%, 42%, 49%, 58%, 69%, 83%, 100%) ATK to lowest-HP% enemy, with a 20% chance of dealing (2%, 3%, 4%, 5%, 6%, 7%, 8%, 10%, 12%, 15%) ATK as dmg per sec, lasting 4s ((8s, 8s, 7s, 7s, 6s, 6s, 5s, 5s, 4s, 4s) CD for each effect) |
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Every 15s, all allies are immune to stuns for 5s, and each attack from the highest-ATK enemy deals (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) ATK as dmg to a random teammate, with a 20% chance of stunning for 2s ((8s, 8s, 7s, 7s, 6s, 6s, 5s, 5s, 4s, 4s) CD for each effect) |
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Every 15s, all allies are immune to stuns for 5s, and basic skills have a (4%, 5%, 7%, 8%, 10%, 12%, 14%, 17%, 20%, 25%) chance of making all allies invincible, lasting 3s. Basic skills also boost dmg dealt by (4%, 5%, 7%, 8%, 10%, 12%, 14%, 17%, 20%, 25%), lasting 6s (Invincibility CD: (20s, 20s, 19s, 19s, 18s, 18s, 17s, 17s, 16s, 16s); Dmg Boost CD: (16s, 16s, 15s, 15s, 14s, 14s, 13s, 13s, 12s, 12s)) |