Recipes are a vital part of Food Fantasy. They let you use the Restaurant, progress through Stories, feed your Food Souls to increase their Fondness, complete Deliveries, fill Airship crates, etc.


Recipes are currently divided into 4 types of cuisines:

As part of the tutorial, you will select one cuisine to develop first (Gloriville, Sakurajima or Light Kingdom). Once you have developed all recipes from one type of cuisine you will immediately be able to develop all recipes from the other ones. Lost Cuisine recipes, however, are progressively unlocked as you fulfill Side Story Missions.

The Ingredients you need for Recipes are acquired as you go through Normal Stages and Hard Stages but can also be bought from the Market. To develop a recipe you simply need to add the required ingredients and wait for the recipe to be unlocked.

Each recipe has an "exquisite" counterpart, which is used to raise Food Soul fondness. Exquisite dishes are obtained at random when cooking a dish (and not to be confused with recipes made with exquisite seasonings).

Attributes and Grades

All recipes have 5 attributes, which are specific to each recipe:

  • Flavor, which increases the Fame received.
  • Texture, which increases the extra Gold received.
  • Aroma, which increases the customer flow.
  • Appearance, which decreases the cost of making the dish.
  • Eating Time, which is the time it takes for a customer to eat the dish. It is static and cannot be raised like the others.

See Recipe Statistics for information about the attributes of each dish.

As you make a recipe several times its attributes will increase. The sum of the values of each attribute is equal to the food experience. As the food experience increases so does the dish grade: from D, the lowest to S, the highest.

Grade Experience to next grade Experience/Dish
- -
3200 6
1000 6
350 9 ~ 11
50 12

Food experience will not increase after it exceeds 3200. For example, if you make a dish that pushes it to 3201, you won't receive any more experience next time you make it.


Seasoning is used to raise more quickly the attributes of dishes. Each dish has 1 main attribute which can be raised via 4 specific seasonings. Note that this attribute may not be the attribute with the highest maximum value, so look it up on the Seasoning page before using it on your dishes.

Seasonings are acquired from Exploration but can also be bought from the Market.

See Seasoning for more information about seasonings.


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