(attack boost on basic skill is 25%, not 40%) Tag: Source edit |
(changed the basic, energy, aura skill name and description to match ingame text, change def down on energy to the correct speed down.) Tag: Source edit |
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<!--------------------------------- COMBAT SKILLS -------------------------------------> |
<!--------------------------------- COMBAT SKILLS -------------------------------------> |
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− | |normaltitle = |
+ | |normaltitle = Galaxy Twist |
− | |normal = Rice |
+ | |normal = Rice activates a power of creation which rotates a galaxy, boosting ATK 25% for all allies, lasting 3s, and dealing {{StatToggle|100%|180%|max}} as damage to the nearest enemy plus {{StatToggle|111|1443|max}} extra damage. |
− | |energytitle = |
+ | |energytitle = Time Rewind |
− | |energy = Rice summons |
+ | |energy = Rice summons a wheel of time which returns all things back to their beginnings, raising the Energy of all allies by 15 pts per second, lasting 3s, and lowering the attack speed of all enemies 40%, lasting 4s, while also dealing {{StatToggle|100%|180%|max}} ATK as damage, plus {{StatToggle|398|5174|max}} dmg, to the farthest three enemies. |
|linktitle = |
|linktitle = |
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|pair = |
|pair = |
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− | |auratitle = |
+ | |auratitle = Soul Ward |
− | |aura = |
+ | |aura = Rice has a mysterious force hidden within, boosting all damage dealt {{StatToggle|5%|25%|max}} for all allies during battle. This effect cannot be dispelled. |
<!------------------------------------ VOICELINES ------------------------------------> |
<!------------------------------------ VOICELINES ------------------------------------> |
Revision as of 23:41, 4 September 2020
“ | In this moment, the world and I are given new life. | ” |
Bio
- Original Counterpart:
When the world was destroyed, Rice, having condensed the power of imagination into herself, was chosen by the God of Beginnings and remade the world. Even though she is now a God, in Rice's eyes, she will always be one of Master Attendant's Food Souls.
Food Introduction
Rice was domesticated into a staple grain in ancient times. It meets people's need for dietary sustenance, thus providing the foundation for the pursuit of happiness. In modern times, almost half of the world's population hold rice as a necessary staple of life. It is a food vital to the whole of human civilization.
Other Info
How to Acquire
- TBA
Associated Events
Initial Stats
Soul Power | 3117 |
---|---|
Attack | 140 |
Defense | 29 |
HP | 700 |
Crit Rate | 1242 |
Crit Dmg | 1601 |
Atk Spd | 1590 |
Skills
blue = lvl 1
red = max lvlVoice Lines
JP | CN | ||
---|---|---|---|
Contract | In this moment, the world and I are reborn anew... Master Attendant, I'm back! | ||
Log In | I feel like it's a new beginning... and yet, it feels as if nothing has changed. This feeling is truly strange. | ||
Ice Arena | Such a familiar feeling, it lets me feel unmatchably at ease. | ||
Skills | Return to balance. | ||
Ascend | Such a substantial feeling was something I could never experience before. | ||
Fatigue | Such great power... is truly hard to control... | ||
Recovering | I've let you worry again. it seems I still have to grow. | ||
Team Formation | The present is different from the past. Please wait for me to bring back news of my victory. | ||
Knockout | This, this is not... the end... | ||
Notice | Master Attendant, the meal is done. Look, hasn't there been a great improvement? | ||
Idle 1 | As the god of beginnings, I feel as if the weight on my shoulders has grown... But, being able to contribute my own strength to Master Attendant has long been my dream ~ | ||
Idle 2 | Everyone seems to give me far too much respect and I always feel unused to it. If everyone could treat me like they always did, that would be the best. | ||
Idle 3 | Today's imagination approaches a balance, and everything is moving to the better. That's the way it should be. | ||
Interaction 1 | Our contract no longer exists... but to me, you will always be my Master Attendant - this will never change. | ||
Interaction 2 | When it was all about to disappear, that warmth that came towards my two hands - I knew that was you. | ||
Interaction 3 | Even though my appearance may have changed, but working in the restaurant still comes easily to me, so please don't worry! | ||
Pledge | Now, I am the creator of this world, the arbiter between life and death, the very reason that life can still go on - and yet, you are still my Master Attendant, and I hope that once again, these feelings may belong to you. | ||
Intimacy 1 | With my current height, there's definitely no problem. Come, close your eyes. | ||
Intimacy 2 | I never thought I'd be able to see your eyes from such a close distance... Truly, they are like stars, able to mesmerize... | ||
Intimacy 3 | If you ever feel fatigued outside, then please come back home. I will do all I can to soothe your soul. | ||
Victory | Defeating the enemy is not the whole story. What's important is eradicating the root of the conflict. | ||
Defeat | Such a lesson encourages me to continue to grow. | ||
Feeding | There is nothing more fortunate than being cared for by Master Attendant! |
Notes
- According to Rice's and Salt 'n Pepper Shrimp's backstories, Rice was deemed destroyed by the scientists working in the Magic Academy.
- An analogy is stated from Whisky's backstory, where Food Souls are made from the power of dreams or imagination. Related to metallurgy, if the excess is extracted out, it would leave the purest material behind for use.
Main
Sprite
Sprite Animations
Normal
Other
Backgrounds
Illustrations
Featured Videos
Contents of this page has been fan-translated by collaborative effort and may not be completely accurate. Official translations will be added whenever it's available. |
I.
II.
III.
IV.
V.
|
|
Togi Node I - Atk Spd | |
---|---|
In battle, boosts one's Crit Rate (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) | |
In battle, boosts one's Crit Dmg (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) | |
In battle, boosts your ATK (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%) |
Togi Node II - HP | |
---|---|
After casting a skill, deals (14%, 18.5%, 23.5%, 28.4%, 33.8%, 39.6%, 46.8%, 55.7%, 66.5%, 80%) ATK as dmg to the nearest enemy | |
After casting a skill, if the nearest enemy's HP is below 60% of max HP, then you deal (31.6%, 41.7%, 52.8%, 63.9%, 76%, 89.1%, 105.3%, 125.5%, 149.7%, 180%) ATK as dmg to that unit | |
Every 14s, after casting a skill, all characters recover (7, 9, 11, 14, 14, 14, 14, 14, 14, 14) pts of Energy and their ATK is boosted (10%, 13%, 17%, 21%, 25%, 29%, 35%, 41%, 49%, 60%), lasting 7s |
Togi Node III - Attack | |
---|---|
After casting a skill, attacks a random enemy, dealing (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) ATK as continuous dmg, for 3s. Also a (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) chance of making one’s next two basic attacks guaranteed to crit. | |
After casting a skill, attacks a random enemy, dealing (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) ATK as continuous dmg, for 3s. Also a 30% chance of boosting one’s basic atk dmg in the next 4s by (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%). | |
After casting a skill, attacks three random enemies, dealing (14%, 18%, 23%, 28%, 33%, 39%, 46%, 55%, 66%, 80%) ATK as continuous dmg, lasting 3s |
Togi Node IV - Crit Rate | |
---|---|
All allies immune to Charms. After a crit strike, deals (14%, 18%, 23%, 28%, 33%, 39%, 46%, 55%, 66%, 80%) ATK as dmg to the nearest enemy | |
All allies immune to Charms. After a crit strike, one’s skill dmg is boosted (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%), lasting 4s. | |
All allies immune to Charms. After a crit strike, randomly gives 2s invincibility to one ally while also randomly boosting dmg for two random allies (10%, 13%, 17%, 21%, 25%, 29%, 35%, 41%, 49%, 60%), lasting 4s. |
Togi Node V - Atk Spd | |
---|---|
All allies immune to Stuns. After a basic attack, casts an extra damage skill, dealing (17%, 23%, 29%, 35%, 42%, 49%, 58%, 69%, 83%, 100%) ATK as dmg to the two lowest-HP-percentage enemies. Also deals (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) slaying dmg to the two lowest-HP percentage enemies. If their HP is below 8%, they die instantly. | |
All allies immune to Stuns. After a basic attack, casts an extra damage skill, dealing (21%, 27%, 35%, 42%, 50%, 59%, 70%, 83%, 99%, 120%) ATK as dmg to the two nearest enemies. Also deals (7%, 9%, 11%, 14%, 16%, 19%, 23%, 27%, 33%, 40%) ATK per second as continuous dmg, lasting 2s. | |
All allies immune to Stuns. After a basic attack, casts an extra damage skill, dealing (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) ATK as dmg to all enemies. If their HP is below 8%, they die instantly. |