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Everyone has to live healthily.

Bio[]

Her looks keep strangers away, but she is actually easy-going, and will basically accept any request no matter what it is. she likes scary and weird things, excluding dolls, she will bury a doll whenever she see it. Passionate about being healthy, but because the smell of her body is so pungent, she is not sensitive to smells and tastes, so out of goodwill she will give others food that tastes really bad but is healthy.

Food Introduction[]

Other Info[]

How to Acquire[]

Associated Events

Initial Stats[]

Soul Power 1812
Attack 50
Defense 28
HP 530
Crit Rate 666
Crit Dmg 633
Atk Spd 1533

Skills[]

Wound Healing Basic Skill
Salty Licorice attacks her opponent with a bandage, dealing 40% (80%) ATK as damage plus 285 (3705) extra damage to the nearest enemy, while also boosting her own DEF by 20% (60%) for 4 seconds.
Winding Wrap Energy Skill
Salty Licorice throws a bandage, dealing 60% (100%) ATK as damage plus 255 (3315) extra damage to all enemies, with a 60% chance of stunning them for 4 seconds.
Super Winding Wrap Link Skill
Salty Licorice throws a bandage, dealing 80% (95%) ATK as damage plus 313 (4069) extra damage to all enemies, with a 80% chance of stunning them for 4 seconds.

blue = lvl 1

red = max lvl

Voice Lines[]

JP CN
Contract Master Attendant, nice to meet you, please handle you body to me without worries from now on.
Log In You're back, please drink this syrup. Hmm? Right, it's black, and taste good.
Ice Arena It's cool, and feels good, ghost should like here too...
Skills Sorry.
Ascend It feels weird, hope it won't affect health...
Fatigue For the sake of health, I need... to rest...
Recovering Phew, it becomes slight better... Mhm, it's a good thing.
Team Formation As long as it's your request, I'll try my best.
Knockout Will I... become a ghost?
Notice The meal is done... Umm? It's bitter? Hmm, because there're supplements inside... Please don't leftover, they're good for your body.
Idle 1 The smell of Mr. Lutefisk, is like mine... Mhm, it smells good.
Idle 2 Why, do those students run away when they saw me? Ah, is it because there're ghosts behind me? Umm? There's nothing...
Idle 3 Who threw a doll here? Umm... This doll is cursed, it has to be buried as soon as possible.
Interaction 1 Can't stay up late... Huh? Horror novel? Umm, then, I can consider it... Let's read together.
Interaction 2 Please don't rub my face... I don't dislike it, but, it feels, weird.
Interaction 3 Why do you grab my hand? Are you afraid of getting lost? Umm, then... grab my bandage.
Pledge Is this the promise that we are gonna stay together forever? That's great, from now on, I'll prepare syrup for you every morning, and read horror novels for you every night before sleep... Huh? What? No need for those? Umm... Then you say it, I will satisfy you whatever your request is.
Intimacy 1 Please eat follow the recipe I made, so that you can live longer... So that I can... stay with you, longer.
Intimacy 2 Are you afraid of those specimens? They are so cute... It's okay, don't be afraid, I'll stay by your side.
Intimacy 3 Though I want you to live healthily... But sometimes I'll think if I can't do that at all... it's good to die with you too...
Victory It's ended, anyone gets hurt?
Defeat Fight again after healed...
Feeding The taste is a bit bland... but it should be, healthy.

Skins

Woah Holy Night

I'm so happy to spend this night with you... Merry Christmas.
— Salty Licorice
Extra Strength Christmas


Food Souls

Defense
Strength
Magic
Support

Defense
Salty Licorice
Strength
Magic
Support

Main[]

Sprites[]

Sprite Animations[]

Normal[]

Woah Holy Night[]

This story has not been released yet! More details will be added once it has.


I. TBA

TBA

II. TBA

TBA

III. TBA

TBA

IV. TBA

TBA

V. TBA

TBA

[]

Normal Nodes
Attack 288
Defense 66
HP 2153
Crit. Rate 6334
Crit. Damage 9120
Attack Speed 4940
Normal Node Details
Node Stat Boost
1
2
3
4
5
6
7
8
9
10
11
Chalice of Disaster
Togi Node I - Attack
In battle, reduces dmg received by nearest two allies (4%, 5.1%, 6.3%, 7.5%, 8.8%, 10.2%, 11.9%, 14.1%, 16.7%, 20%)
In battle, boosts dmg dealt by nearest two allies (4%, 5.1%, 6.3%, 7.5%, 8.8%, 10.2%, 11.9%, 14.1%, 16.7%, 20%)
In battle, reduces dmg dealt by you (80%, 79%, 76%, 72%, 67%, 61%, 55%, 48%, 40%, 30%), but every 5s, your next attack will dispel debuffs from all allies


Togi Node II - HP
When HP is above 70%, all dmg received is reduced (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%)
When HP is above 70%, after casting a skill, there's a (7%, 9.2%, 11.7%, 14.2%, 16.9%, 19.8%, 23.4%, 27.8%, 33.2%, 40%) chance of recovering 6% of missing HP
When HP is above 70%, damage dealt increases (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%)


Togi Node III - Crit Rate
When HP is below 30%, all damage received is reduced (3.5%, 4.6%, 5.8%, 7.1%, 8.4%, 9.9%, 11.7%, 13.9%, 16.6%, 20%)
When HP is below 30%, after casting a skill, there's a (7%, 9.2%, 11.7%, 14.2%, 16.9%, 19.8%, 23.4%, 27.8%, 33.2%, 40%) chance of recovering 6% of missing HP
When HP is below 30%, damage dealt increases (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%)


Togi Node IV - Crit Dmg
After casting a skill, attacks three random enemies, dealing (21%, 27%, 35%, 42%, 50%, 59%, 70%, 83%, 99%, 120%) ATK as dmg
After casting a skill, deals (9%, 12%, 16%, 19%, 23%, 27%, 32%, 39%, 46%, 56%) ATK as dmg to highest-ATK enemy. Deals a second hit at (19%, 25%, 32%, 39%, 46%, 54%, 64%, 76%, 91%, 110%) ATK if target's HP is below 30%.
After casting a skill, deals (12%, 16%, 20%, 24%, 29%, 34%, 40%, 48%, 58%, 70%) ATK as dmg to highest-ATK enemy. You recover 2% of your Missing HP if target's HP is below 30%.


Togi Node V - Attack
In battle, received damage is reduced (2.6%, 3.4%, 4.4%, 5.3%, 6.3%, 7.4%, 8.7%, 10.4%, 12.4%, 15%). If your HP is above 70%, your attacks have a (9%, 12%, 16%, 19%, 23%, 27%, 32%, 39%, 46%, 56%) chance of dispelling debuffs from the nearest two allies
In battle, received damage is reduced (2.6%, 3.4%, 4.4%, 5.3%, 6.3%, 7.4%, 8.7%, 10.4%, 12.4%, 15%). If your HP is above 70%, your attacks have a (9%, 12%, 16%, 19%, 23%, 27%, 32%, 39%, 46%, 56%) chance of dealing 50% ATK as dmg to the nearest enemy
In battle, received damage is reduced (2.6%, 3.4%, 4.4%, 5.3%, 6.3%, 7.4%, 8.7%, 10.4%, 12.4%, 15%). If your HP is above 70%, your attacks have a (9%, 12%, 16%, 19%, 23%, 27%, 32%, 39%, 46%, 56%) chance of dispelling buffs from the nearest two enemies

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