“ | Nothing is more important than happiness. | ” |
Bio[]
He likes to use rockets to take care of troublesome people or situations and acts in a high-key and odd manner, which leaves people bewildered. He is an alcoholic with a poor tolerance for the stuff, but he loves enjoining people to drink with him. Meanwhile, he'll ask his drinking buddy likes the drink or not, and if they say it's not good, he offs them. If they say they like it, he'll go crazy and make them drink till they die. However, the majority of drinking buddies that have died at his hand were all Fallen Angels.
Food Introduction[]
The ancient Chinese origin of the word shochu literally means "alcohol that has been fermented two or more times". As for its origins, one account is that at the end of the Shogunate period in the Satsuma domain (modern-day Kagoshima), it was a distilled spirit made from Satsuma sweet potato—a local specialty of the Satsuma region—by Shimazu Saisugi, the 28th Lord of the Satsuma clan, in order to develop military industry to strengthen the nation and its army. Another hypothesis is that it was introduced from China via Korea, and yet another that it was introduced from Southeast Asia via the Ryukyu region (present-day Okinawa). Nowadays it is a "national alcohol" of Japan known by all. Shochu's variety of styles and pairing possibilities, along with its affordable price and delicious taste, make it an excellent choice for everyday meals.
Other Info[]
How to Acquire[]
Associated Events
Initial Stats[]
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1714 |
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60 |
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19 |
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451 |
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863 |
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892 |
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1232 |
Skills[]
blue = lvl 1
red = max lvlVoice Lines[]
JP | CN | ||
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Contract | Attendant? Heh-heh... Funny human. Do you like drinking? | ||
Log In | I finally caught you—Don't you even think about trying to weasel out of this today... I hand-picked all these wines for you, Dear Attendant. | ||
Ice Arena | Hah, my liquor's all frozen... Do you think it'll taste even better now? | ||
Skills | It's blastin' time— | ||
Ascend | My cannon's scalding hot... | ||
Fatigue | My head... feels so heavy. Like I'm drunk or something... | ||
Recovering | *Yawn*—A little more sleep won't hurt, right? ...Wanna curl up with me, Attendant? | ||
Team Formation | Want me to blow 'em to kingdom come? Heh... it would be my pleasure. | ||
Knockout | It's not time... for things to end yet. | ||
Notice | That's right. I made all this stuff, and you've got to eat it all up while I watch. | ||
Idle 1 | Attendant... is pretty adorable. A few more folks like that in the world would make it a lot less boring. | ||
Idle 2 | Agh~ Drank too much again... Can't even hit my target now. | ||
Idle 3 | It's been a long time since I've been out. Let's see who will be the lucky somebody to have a taste of my "good stuff"... | ||
Interaction 1 | Don't squirm. My cannon can fire off easily. *Bang*— Hah... Did I scare you~? | ||
Interaction 2 | What are you feeling around for? Do you want those restless hands to get tied up? | ||
Interaction 3 | Is my wine good? Shh—Think it over real good before answering. | ||
Pledge | A contract? That's that "permanent" agreement you humans speak of, right? ...I like the word~ From this day on, without my permission, you are permanently forbidden from leaving my side—Naturally, the same applies to me... Forever and ever, without end, never to be regretted... | ||
Intimacy 1 | Apparently you really like touching me like this... Well, turnabout is fair play. No dodging. | ||
Intimacy 2 | My cannon can also launch fireworks. Anything you can think of, I can do... Well? Wanna see? | ||
Intimacy 3 | Careful... If you knock over this drink and spill it all over me, you'll have to help me... clean up... every... last... drop... | ||
Victory | Pesky people should keep their mouths shut. | ||
Defeat | Looks like I'll have to take things seriously next time... | ||
Feeding | Is this what we're pairing with my booze today? I can hardly wait~ Cheers— |
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This story has not been released yet! More details will be added once it has. |
I. TBA
TBA
II. TBA
TBA
III. TBA
TBA
IV. TBA
TBA
V. TBA
TBA
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Togi Node I - Crit Rate | |
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In battle, reduces dmg received by nearest two allies (2.4%, 3.2%, 4.1%, 4.9%, 5.9%, 6.9%, 8.1%, 9.7%, 11.6%, 14%). |
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In battle, boosts dmg dealt by nearest two allies (2.4%, 3.2%, 4.1%, 4.9%, 5.9%, 6.9%, 8.1%, 9.7%, 11.6%, 14%). |
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In battle, boosts dmg dealt by you (1.7%, 2.3%, 2.9%, 3.5%, 4.2%, 4.9%, 5.8%, 6.9%, 8.3%, 10%). Attacks have a 50% chance of dispelling debuffs from all allies (8s CD). |
Togi Node II - HP | |
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Every 20s, the next 3 basic atks of all allies must crit, and allied basic atk dmg is boosted (7%, 9%, 12%, 14%, 17%, 20%, 24%, 29%, 34%, 42%) for 4s. |
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Every 20s, any debuffs will be dispelled from all allies, and their ATK is boosted (10%, 13%, 17%, 21%, 25%, 29%, 35%, 41%, 49%, 60%) for 6s. |
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Every 20s, all allies recover (10, 13, 17, 21, 25, 29, 35, 41, 49, 60) pts of Energy and their skill dmg is boosted (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) for 4s. |
Togi Node III - Attack | |
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Self-immunity to stuns. Basic attacks have a 10% chance of lowering ATK (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) for all enemies, for 3s. |
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Self-immunity to stuns. Basic attacks have a 10% chance of lowering attack speed (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) for all enemies, for 3s. |
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Self-immunity to stuns. Basic attacks have a 10% chance of increasing dmg taken (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) for all enemies, for 3s. |
Togi Node IV - Crit Dmg | |
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Self immunity to charms. After casting a skill, deals (35%, 46%, 58%, 71%, 84%, 99%, 117%, 139%, 166%, 200%) ATK as dmg to all enemies and dispels any debuffs from all allies. (25s CD). |
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Self immunity to charms. After casting a skill, deals (35%, 46%, 58%, 71%, 84%, 99%, 117%, 139%, 166%, 200%) ATK as dmg to all enemies and dispels any buffs from all enemies. (25s CD). |
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Self immunity to charms. After casting a skill, deals (35%, 46%, 58%, 71%, 84%, 99%, 117%, 139%, 166%, 200%) ATK as dmg to all enemies and makes all allies invincible for (1, 1, 2, 2, 3, 3, 4, 4, 5, 5)s. (25s CD). |
Togi Node V - Crit Rate | |
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When your HP is over (99%, 99%, 99%, 95%, 95%, 90%, 90%, 85%, 85%, 85%), all allies' ATK are boosted (8%, 8.1%, 10.2%, 12.4%, 14.7%, 17.3%, 20.4%, 24.4%, 29.1%, 35%). |
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When your HP is over (99%, 99%, 99%, 95%, 95%, 90%, 90%, 85%, 85%, 85%), whenever any ally casts a skill, one random ally will recover (3, 4, 5, 7, 8, 9, 11, 13, 16, 20) pts of energy. |
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When your HP is over (99%, 99%, 99%, 95%, 95%, 90%, 90%, 85%, 85%, 85%), when you cast a skill, it dispels any debuffs from all allies and all buffs from enemies, and boosts own attack speed (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%), lasting 3s. |