“ | This was no feat of great genius. I'm just carrying out my duties and giving my utmost, that's all.[1] | ” |
Bio[]
Refined and gentle, and exceedingly wise, but with a weak constitution. Although a chronic invalid, he is the only Food Soul in Easthedge Nation who dares raise his voice in an argument with Agate Fish Ball. Usually his temper is fine, but he'll blow his top if there's any matter involving Agate Fish Ball. In the early days of Easthedge's formation, it was entirely due to his painstaking work that the country was healed. He is the only reason Easthedge is around today, and he's the only person Agate Fish Ball can truly rely on.
Food Introduction[]
A medicinal food made by boiling walnuts and sticky rice as the main ingredients, for a fragrant aroma and sweet taste. It has the effects of improving the kidneys and nourishing the spleen and stomach. Walnuts themselves possess the properties of improving the kidneys, fortifying the body, moistening the lungs, and steadying the breath, as well as positive effects such as darkening hair, improving countenance, boosting brain function, and extending lifespan. Moderate consumption has great benefits to one's health.
Other Info[]
How to Acquire[]
Associated Events
Initial Stats[]
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2944 |
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131 |
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25 |
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677 |
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1325 |
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1446 |
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1684 |
Skills[]
blue = lvl 1
red = max lvlVoice Lines[]
JP | CN | ||
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Contract | Since I am to be your servant, I shall perform my duties to the utmost and try to ease your burdens, Master. | ||
Log In | While you've been away, Master Attendant, the herbs have grown quite tall. Heh-heh, I bet now you're finally realizing how many days you've been gone. | ||
Ice Arena | Thankfully I'm wearing something a little thick today... Master Attendant, if you feel a chill, then you can get close to me. | ||
Skills | Enlighten the world! | ||
Ascend | Hm... I feel in much better spirits now. I bet I could... hang on for a while yet. | ||
Fatigue | Oh... Time to take medicine again... | ||
Recovering | I feel much better—all thanks to your care, Master Attendant. | ||
Team Formation | You bless me with your favor. It provides me with courage. | ||
Knockout | I've given all I've got... | ||
Notice | Master Attendant, your meal is ready. This herbal food may be healthy for the body, but you still can't be gluttonous, Master Attendant. | ||
Idle 1 | It's regrettable that ultimately I won't be able to experience Agate Fish Ball's vision... If I could just relieve some of her burden, even a bit, how marvelous that would be... | ||
Idle 2 | I couldn't possibly call myself a general... I'm nothing but a bookworm that can draw up stratagems on paper. If the disputes of the world could all just be settled on paper, how much better that would be... | ||
Idle 3 | I know Xiang Ru Yin is stuck here because of my invalid self, and I'm immensely grateful to him, but his behavior is just so... Eh? ...M-my freshly planted walnut saplings! He's killed them in his herbal stew again! | ||
Interaction 1 | Don't... I have the odor of medicine about me, and I don't wish to get the smell on your clothing, Master Attendant... Of course, if you happen to like the scent, then just pretend I didn't say a word. | ||
Interaction 2 | These walnuts are not merely an encumbrance If one has a mind, then even words may harm, so why not this hard little object? | ||
Interaction 3 | A thousand apologies. My body is feeble, so I'm afraid I cannot accompany you in your frivolity... Heh-heh, the purpose of my words was not to make you feel guilty, although if you truly do, Master Attendant... then spend a little more time with me. | ||
Pledge | All I wish is for peace to be upon the land and prosperity upon its people... When that time comes, I can stroll hand-in-hand with you in perfect harmony, until we are... old and grey. | ||
Intimacy 1 | Patience. When I'm finished reading these imperial edicts, you'll have my full attention. | ||
Intimacy 2 | Yes, we should do as planned tonight. Just the two of us should light some candles, and all night long... sit down and have a long talk about the land of Easthedge Nation. Hm? Master Attendant, what is it you thought I was going to say? | ||
Intimacy 3 | *Cough-cough*... It's fine. I just caught a sudden fright, and my heart skipped a beat... But might I ask, Master Attendant, how do you wish to make up for this careless lapse? | ||
Victory | Victory is nothing to rejoice over, but an end to the fighting is. | ||
Defeat | Regret has no place here. I must simply atone for my misdeeds, even if it means death. | ||
Feeding | The object may be small, but the sentiment is profound. I accept your kind gesture, Master Attendant. |
Notes
- ↑ CN Version: There is no such thing as an inconceivable strategy. All you need to do is be attentive and give it your all.
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This story has not been released yet! More details will be added once it has. |
I. TBA
TBA
II. TBA
TBA
III. TBA
TBA
IV. TBA
TBA
V. TBA
TBA
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Togi Node I - Crit Rate | |
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After casting a skill, boosts own atk speed (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%), lasting 3s. |
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After casting a skill, restores (352, 464, 587, 710, 845, 991, 1170, 1394, 1663, 2000) HP to the lowest-HP-percentage ally. |
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When casting a skill, restores (211, 278, 352, 426, 507, 594, 702, 836, 998, 1200) HP to all allies. |
Togi Node II - HP | |
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Reduces dmg received (2.6%, 3.4%, 4.4%, 5.3%, 6.3%, 7.4%, 8.7%, 10.4%, 12.4%, 15%) for the two highest-ATK allies. Casting an energy skill makes the two highest-ATK allies invincible for 3s (8s CD). |
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Reduces dmg received (2.6%, 3.4%, 4.4%, 5.3%, 6.3%, 7.4%, 8.7%, 10.4%, 12.4%, 15%) for the two highest-ATK allies. Casting an energy skill boosts attack speed (7%, 9.2%, 11.7%, 14.2%, 16.9%, 19.8%, 23.4%, 27.8%, 33.2%, 40%) for the two highest-ATK allies for 3s (6s CD). |
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Reduces dmg received (2.6%, 3.4%, 4.4%, 5.3%, 6.3%, 7.4%, 8.7%, 10.4%, 12.4%, 15%) for the two highest-ATK allies. Casting an energy skill makes the two highest-ATK allies recover (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) of lost HP (12s CD). |
Togi Node III - Attack | |
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When the two highest-ATK allies cast an energy skill, restores (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) of missing HP to a random ally while also dealing (17%, 23%, 29%, 35%, 42%, 49%, 58%, 69%, 83%, 100%) ATK as dmg to all enemies (15s CD for healing effect). |
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When the two highest-ATK allies cast an energy skill, restores (7, 9, 11, 14, 16, 19, 23, 27, 33, 40) pts of energy to two random allies (6s CD). |
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When the two highest-ATK allies cast an energy skill, boosts ATK (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%) for two highest-ATK allies, lasting 5s (12s CD). |
Togi Node IV - Crit Dmg | |
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Two highest-ATK allies are immune to Charms and Stuns, and their crit strikes deal (9%, 12%, 15%, 19%, 22%, 26%, 31%, 37%, 44%, 54%) ATK as skill dmg to three random enemies. |
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Two highest-ATK allies are immune to Charm and Stun. Deals (0.35%, 0.46%, 0.58%, 0.71%, 0.84%, 0.99%, 1.17%, 1.39%, 1.66%, 2%) of current HP as dmg to nearest enemy when casting a skill and recovers (0.7%, 0.92%, 1.17%, 1.42%, 1.69%, 1.98%, 2.34%, 2.78%, 3.32%, 4%) of Max HP for self (10s CD). |
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Two highest-ATK allies are immune to Charm and Stun. Basic skills boost your Atk Spd for 3s by (8%, 11%, 14%, 17%, 21%, 24%, 29%, 34%, 41%, 50%), also dealing (33%, 44%, 55%, 67%, 80%, 94%, 111%, 132%, 158%, 190%) ATK as dmg to nearest two enemies. 8s CD. |
Togi Node V - Crit Rate | |
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Gives self immunity to charms and stuns. When the two highest-ATK allies crit strike, it dispels any debuffs from all allies and deals extra (14%, 18%, 23%, 28%, 33%, 39%, 46%, 55%, 66%, 80%) ATK as dmg to all enemies (8s CD for dispel effect). |
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Gives self immunity to charms and stuns. When the two highest-ATK allies crit strike, it dispels any debuffs from three random allies and deals extra (17%, 23%, 29%, 35%, 42%, 49%, 58%, 69%, 83%, 100%) ATK as dmg to three random enemies (8s CD for dispel effect). |
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Gives self immunity to charms and stuns. When the two highest-ATK allies crit strike, lowers dmg received (5.2%, 6.9%, 8.8%, 10.6%, 12.6%, 14.8%, 17.5%, 20.9%, 24.9%, 30%) for all allies, lasting 3s, and deals extra (21%, 27%, 35%, 42%, 50%, 59%, 70%, 83%, 99%, 120%) ATK as dmg to the farthest enemy (5s CD for lowered dmg effect). |